Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at during this transition time.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.

    Read our full announcement for more information and let us know if you have any questions.

Feedback Extend ShaderUtil API (GetShaderInfo)

Discussion in 'Editor & General Support' started by Peter77, Apr 3, 2019.

  1. Peter77


    QA Jesus

    Jun 12, 2013
    ShaderUtil contains the ShaderUtil.GetAllShaderInfo() method.

    I would like to be able to get the ShaderInfo for a specific shader only, method signature like:
    Code (CSharp):
    1. ShaderInfo ShaderUtil.GetShaderInfo(Shader shader)
    Additionally, I would find it very useful if you could also add "hasWarnings" property to the ShaderInfo struct. At the moment, it contains "hasErrors", but not "hasWarnings".
  2. aleksandrk


    Unity Technologies

    Jul 3, 2017