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Expose all callbacks in the inspector. and 2+ static parameters methods support.

Discussion in 'UGUI & TextMesh Pro' started by xCyborg, Aug 26, 2014.

  1. xCyborg


    Oct 4, 2010
    So far every thing has been great linking callbacks directly to script. but only one callback is supported max and only works with actions and one-parameter methods. Event Trigger component is a marvelous surprise but it has only a specific list for general behavior like OnPointerEnter, etc.
    For instance UnityEngine.UI.Slider.OnBeginDrag() isn't exposed whether in the slider component or in the event trigger component. so I have to attach a script to the slider.