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Exporting bend animation on unity with maya?

Discussion in 'Animation' started by Unknowner, Aug 6, 2017.

  1. Unknowner

    Unknowner

    Joined:
    Jul 9, 2017
    Posts:
    10
    Hi I created an animation that uses a bend handler to play:





    I can't export it to unity because it deletes the bend and I can't get it animated, keyframes only moves the rotation and position but can't save the bend, anyway I can export it?
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    No, however there are several assets on the store that can either aid in the export, and allow the bend to exist in Unity, or be able to recreate it in Unity. Check into Megafliers asset packs if you can not find another way to solve the export problem.

    Question: I'm a 3D Max artist and assuming the bend handler is similar to a bend modifier in Max. It is a mesh/object or sub-object level modifier that creates a bend in the mesh without having to use a morph or skinning - right?

    From the images provided - it looks like you are attempting to create some type of linear accordion effect or a 1d straight, linear array - is this correct? IMO - this can be recreated without a modifer/handler, and the export will succeed.
     
  3. Unknowner

    Unknowner

    Joined:
    Jul 9, 2017
    Posts:
    10
    You are right is the same as 3d MAX, my animation is a circular bend + stright linear close that sci fi closet.
    How can it be recreated without modifier/handler?? thanks for the reply!
     
  4. RevoltingProductions

    RevoltingProductions

    Joined:
    May 2, 2017
    Posts:
    37
    You could rig it with an IK spline instead. You could also fake it by just having it be an animated image.
     
    theANMATOR2b likes this.
  5. SpookyCat

    SpookyCat

    Joined:
    Jan 25, 2010
    Posts:
    3,701
    You could export it as a Geom Cache from Maya and use one of the Point Cache assets on the Asset Store to import it, or to plug my own asset MegaFiers has a Bend modifier which would allow you to recreate the same bend effect. Below are a couple of videos showing the Bend modifier doing pretty much the same as you have in your images.

     
    theANMATOR2b likes this.