Vehicles from "Construction Simulator 2015" for PC (and mobile) versions are exported and are being sold in the Unity Asset Store. Game [PC]: https://store.steampowered.com/app/289950/Construction_Simulator_2015/ Game [Android]: https://play.google.com/store/apps/details?id=com.astragon.cs2014&hl=en Assets: https://assetstore.unity.com/packages/3d/vehicles/land/construction-machinery-pack-167052 I have seen these assets being sold in Turbosquid, CGtrader and other 3d model stores. I've reported them all last year. They were immediately investigated and removed from all the stores. Now the same stolen models are in the Asset Store and I reported them immediately from the asset store pages so that other developers wouldn't pay to get stolen models and perhaps lose time working on them or integrating them into their games. But turns out the Asset Store team is the least responsible about such cases, here is their response. I expected some immediate investigation just like what other stores did. (Best is Turbosquid about that). This reduces the credibility of the store itself. I want to have trust in the store that there isn't any licensing problem with assets I'm purchasing. As a developer, we sometimes spend hundreds of hours to integrate an asset to our game and I know what this could cause. Cost being refunded back isn't the problem, problem is the time that could be lost by integration. I take this here so Unity would get this feedback and hopefully the Asset Store team would take such cases into account more seriously.