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Exported Baked AO Textures Blank

Discussion in 'Global Illumination' started by forrestes, Jun 30, 2022.

  1. forrestes

    forrestes

    Joined:
    Apr 6, 2022
    Posts:
    1
    I'm trying to export the baked AO textures with Lightmapping.lightingSettings.extractAO. The lightmapping completes correctly and the AO textures are exported, but they are blank white. Using Unity 2020.3. Any ideas on how to export the AO data successfully? I'm ultimately interested in adding the baked occlusion data to the shadowmask.

    Result:

    upload_2022-6-29_16-44-55.png
    Lightmap Settings:
    upload_2022-6-29_16-45-3.png
     
  2. kristijonas_unity

    kristijonas_unity

    Unity Technologies

    Joined:
    Feb 8, 2018
    Posts:
    1,080