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Export to FBX not working

Discussion in 'Editor & General Support' started by Cam_Crichton, Jun 4, 2020.

  1. Cam_Crichton

    Cam_Crichton

    Joined:
    Oct 31, 2019
    Posts:
    11
    Unity 2019.3.13f1, FBX exporter 3.1.0

    select cube in hierarchy>rmb>Export to FBX>set directory>export

    No file is created. Same with Convert to FBX linked Prefab.

    Anyone else having trouble with this?

    -=CC=-
     
  2. Cam_Crichton

    Cam_Crichton

    Joined:
    Oct 31, 2019
    Posts:
    11
    I have abandoned the File>Unity>Export for a few reasons:
    • creates namespaces on export - continues to add namespaces on each export eg: export2:export1:cube_geo
    • creates locked selection sets which cannot be deleted
    • regardless of directory specified in dialogue Unity stores the linked fbx in the asset directory
    • does not refresh in Unity after re-export from Maya - this is probably due to it changing directories
    Game Exporter works fine and updates Unity automatically - no namespaces required.

    Maya LT 2020