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export mecanim

Discussion in 'Animation' started by l0cke, Jan 18, 2015.

  1. l0cke

    l0cke

    Joined:
    Apr 15, 2012
    Posts:
    438
    Hello,

    it is possible to export animations retargeted by Mecanim into for example fbx for further processing?

    Thanks.
     
  2. Mecanim-Dev

    Mecanim-Dev

    Unity Technologies

    Joined:
    Nov 26, 2012
    Posts:
    1,675
    no it not possible
     
  3. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Why not just further process the original file before bringing it into Unity?

    I'm guessing you may be talking about some asset store animations - or some asset store project animations you want to edit?

    Another option is to create a new animation of (example) a raised hand to apply additively or using the avatar mask to the animations you are already using.

    Just another solution.