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Bug Export FBX Mesh to Unity problem

Discussion in 'Editor & General Support' started by derkaceveduard, Sep 10, 2022.

  1. derkaceveduard

    derkaceveduard

    Joined:
    Jul 20, 2022
    Posts:
    2
    Blender 10.09.2022 12_25_31.png My project - SampleScene.png
    Can someone help me with this
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    29,567
    How to report your problem productively in the Unity3D forums:

    http://plbm.com/?p=220

    This is the bare minimum of information to report:

    - what you want
    - what you tried
    - what you expected to happen
    - what actually happened, especially any errors you see
    - links to documentation you used to cross-check your work (CRITICAL!!!)

    If you post a code snippet, ALWAYS USE CODE TAGS:

    How to use code tags: https://forum.unity.com/threads/using-code-tags-properly.143875/

    Just a guess: make sure you apply all transforms (scale and rotation) before exporting.
     
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