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Export 3DS Max CAT rig animation & uvw unwrap? Converting to mesh before exporting breaks animations

Discussion in 'Asset Importing & Exporting' started by Durins-Bane, Dec 3, 2016.

  1. Durins-Bane

    Durins-Bane

    Joined:
    Sep 21, 2012
    Posts:
    175
    Does anyone know how to properly export characters from 3DS Max to Unity?
    I have been using the game exporter to place the character into the game and it works fine

    upload_2016-12-3_0-25-47.png

    But after I add a texture to the model after using UVW unwrap it stops the animations from working?
    And I cant get the texture to sit right on the character. It just tiles
     
    Last edited: Dec 3, 2016