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Bug Exponent Value in Property break the Shader (2020.3)

Discussion in 'Shader Graph' started by HellGate94, Mar 18, 2021.

  1. HellGate94

    HellGate94

    Joined:
    Sep 21, 2017
    Posts:
    132
    Propertys that have a min / max value containing exponents (eg. 1E-05) generates

    Vector1_73bac0c69b80477e928b116f8170028f("Blend", Range(1E-05, 1)) = 1


    and that causes the whole shader to break (turn pink) without any error message