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Question (Explanation needed) Why do I need to rebake the lightmap to see the preview of the lightmaps?

Discussion in '2019.3 Beta' started by zxcvb7653, Nov 19, 2019.

  1. zxcvb7653

    zxcvb7653

    Joined:
    Nov 11, 2017
    Posts:
    24
    As the title suggests. I need to rebake the lightmap when I restart Unity or reload the scene in order to preview the lightmap.

    But the catch is that all my material on the scene clearly has the lightmap "Baked in" and the lightmaps are also stored in the lightning data asset.

    Can someone please provide a solution or an answer for this?

    upload_2019-11-19_21-10-32.png
     
  2. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,110
  3. zxcvb7653

    zxcvb7653

    Joined:
    Nov 11, 2017
    Posts:
    24
    Thank you for the reply!