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Experimental prefab handles/gizmos?

Discussion in 'Editor Workflows' started by Prodigga, May 10, 2020.

  1. Prodigga

    Prodigga

    Joined:
    Apr 13, 2011
    Posts:
    1,123
    Hi there

    I seem to recall seeing a post about a new experimental way of creating handles it gizmos using gameobjects/prefabs, but I can't seem to find it again. Does someone have a link to more info on this?
     
  2. Hertzole

    Hertzole

    Joined:
    Jul 27, 2013
    Posts:
    422
    I believe it's only been mentioned on the roadmap video (timestamp). I can't find anything about it on the forum.
    I would love to get more info as I'm in dire need of some handles right about now and don't want to buy some from the assets store when Unity already have something in the works! So a +1 for more info and maybe even a release date? :)
     
    Prodigga likes this.
  3. Hertzole

    Hertzole

    Joined:
    Jul 27, 2013
    Posts:
    422
    Welp, still no news.
    @ans_unity Sorry for the ping but do you know anything about this, since you answered the only question regarding it on the engine roadmap a month ago? Is there any ETA? Some info on how it will work?
     
    Ruchir and Prodigga like this.