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Exiting animation on Exit Time AND any key press

Discussion in 'Animation' started by jnbbender, May 25, 2019.

  1. jnbbender


    May 25, 2017
    I am trying to figure if there is a way to do this. I have a character who can do a round house kick. When the kick is done he goes into a "melee idle" type of stance. When the animation "completes" I would like him to return to the regular standing Idle.

    However, if the character wants to throw another punch or kick, he has to wait until the 2 second clip is over. How can I make the "melee idle" be interrupted by a punch/kick/etc. and have it timeout?