As mentioned by Chris from exitgames that enet has been implemented to work with photon with reliable UDP, Just wanted to ask if this implementation of enet is already in photon? and its unity sdk??. cuz I still see the features in photon that still uses TCP, well actually both. but is this optional, like If I were to use it for UDP only? or in this case to use UDP for game and TCP for ingame chat,, can both be used at the same time or only one? Anyone else using photon with unity for small scalle mmorpg? would really like to hear about it and their experiences. thanks again.