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Question Execution Start Order

Discussion in 'Scripting' started by davej256, Nov 25, 2022.

  1. davej256

    davej256

    Joined:
    Nov 11, 2022
    Posts:
    16
    Suppose I have 100 different GameObjects in my scene. They all share the same script. If I compile a build and share it with 10 friends, will those scripts start in the same exact order on all of their machines?

    What about a server and client build?
     
  2. olejuer

    olejuer

    Joined:
    Dec 1, 2014
    Posts:
    211
    No, and you can find the answer in the manual.
    https://docs.unity3d.com/ScriptReference/MonoBehaviour.Awake.html
    "[...] The order that Unity calls each GameObject's Awake is not deterministic[...]"

    Use an initialization script that references your objects in a list or array and have it call some Init() method sequentially, if you really need that.

    You should, however, think again whether you can find a better design that does not rely on the order of those calls.
     
    Bunny83 likes this.