Is there any way to exclude psd, jpg, max file (or whole folder) in Assets folder from being imported to Unity as texture or model? I keep my sketches (in psd), reference files ((in jpg) and hi-poly models (for texture baking, in ztl AND max-files) along with othere resourses, in Assets folder. Thats why all of them are importing to Unity as textures and models - and it takes a large amount of time to import hipoly model. I see two possible solutions: 1. to keep sketches, references, hipoly in a seperate folder, not Assets 2. to hide a folder, but then I det a problem with synchronisation via Life Mesh Non of theese solutions are acceptable. I will be grateful for other variants and suggestions.