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Excess Geometry

Discussion in 'World Building' started by MrG, Aug 6, 2018.

  1. MrG

    MrG

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    upload_2018-8-6_16-5-38.png

    Deleted the faces, but holding V doesn't do anything when I move verts around, and I'm not understanding what you meant for me to do.

    Could you use a lot more words this time, please?
     
  2. MrG

    MrG

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    I got the small wedges to collapse, but I can't seem to do anything with these holes.

    upload_2018-8-6_16-37-38.png
     
  3. MrG

    MrG

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    Well...crap. This model is ruined :(

    upload_2018-8-6_16-47-39.png
     
  4. gabrielw_unity

    gabrielw_unity

    Unity Technologies

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    Feb 19, 2018
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    Hi! Sorry I wasn't clear enough, my bad :) More info this time :)

    So, you have this:



    What you want to do is, erm... "smush" the matching verts together at their meeting points. For example, if we start by deleting all that interior stuff, making it simpler to see:
    upload_2018-8-20_11-14-15.png

    Then we start aligning verts- in this image, I've selected a vert, and then I hold the "V" key and pull on only the X axis, hovering my mouse over the vert that it matches (circled in red).

    upload_2018-8-20_11-16-48.png

    Then I'll take the matching vert, and hold "V" while pulling on ONLY the Y axis, to align it to the first vert:

    upload_2018-8-20_11-18-34.png

    Resulting in this:

    upload_2018-8-20_11-18-57.png

    Do that again for the next matching pair of verts:

    upload_2018-8-20_11-20-52.png

    And then continue for the rest :) Don't forget to also weld those verts that you pulled together!

    Even better, you could delete all the non-fixed faces, then just use the Mirror tool in PB + duplicate :)
     
    Protozoaire likes this.
  5. gabrielw_unity

    gabrielw_unity

    Unity Technologies

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    Oops, here's the final result:

    upload_2018-8-20_11-25-17.png
     
  6. MrG

    MrG

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    Holding the V key does nothing for me when modifying ProBuilder objects, no matter what mode I have selected.
     
  7. gabrielw_unity

    gabrielw_unity

    Unity Technologies

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    Feb 19, 2018
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    Sorry, you might have a setting changed somewhere that I am not aware of :( The "V snap" tool is actually a Unity thing, so it should work with or without ProBuilder just fine. Perhaps try in a new project, just in case you have tool imported that is overriding the V input?