Something I've been working on for a while, and with a general lack of examples for complicated timeline scenarios around i wanted to share with the community. https://github.com/imxzjv/UnityTimelordBlender Jump within a timeline between two times. Blend a timeline in/out at any point. Play a sequence of timelines. Example Linkage to Animator StateBeahviors. Built in 2018.2.0f2 - other versions may have issues.