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Example Project - Particle System Improvements

Discussion in '2017.3 Beta' started by LeonhardP, Oct 17, 2017.

  1. LeonhardP

    LeonhardP

    Unity Technologies

    Joined:
    Jul 4, 2016
    Posts:
    3,021
    Hi everybody,
    I'm happy to share with you this example project to demonstrate functionalities and capabilities of the biggest new particle system improvements in 2017.3.

    This example project consists of five scenes. Two overview scenes highlight particular aspects of Standard Particle Shaders and Ribbonized Particle Trails, while two art scenes show you some high quality use cases for these improvements. A fifth scene is included to show you an easy application of the new Particle Speed Modifier.

    To get started, simply download the project via the link below and open it in 2017.3. Open one of the included scenes and explore the new possibilities.

    Standard Particle Shaders​


    Ribbonized Particle Trails​


    Particle Speed Modifier​


    Project link (17 MB):
    (Link removed)

    You can find more information about the improvements of the particle system in 2017.3 here:
    https://docs.google.com/document/d/1C_HlR3goctf3KwZ9k7E5Dg7SV8yBAlRKFckySEk6OCI/edit?usp=sharing

    Please use this thread to discuss the subject matter.

    Edit (12/19/17):
    Project link removed due to end of beta.
     
    Last edited: Dec 19, 2017
    John3D, LostPanda, konsic and 8 others like this.