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Example AR Foundation 3.0.0 project using "PlaceOnPlane" - with Rotation and Scaling

Discussion in 'AR' started by TimeWalk-org, Nov 5, 2019.

  1. TimeWalk-org

    TimeWalk-org

    Joined:
    Nov 3, 2014
    Posts:
    38
    It's not perfect, but perhaps this project will help others trying to get a Unity ARFoundation project working.

    I wanted to build an AR project using the "PlaceOnPlane" method rather than "MakeAppearOnPlane". Most of the examples I found online did not use PlaceOnPlane (or did not implement scaling or rotation of the object once it was placed). Hope it's helpful.

    https://github.com/tedbarnett/jqbltd-ar-viewer