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Exaggerated long WebGL build time

Discussion in '2022.1 Beta' started by SebGames, Feb 14, 2022.

  1. SebGames


    Dec 9, 2014
    I’m wondering if it’s just me, but in version 2022.1b6 and 2022.1b7 I’ve had extremely long build time for WebGL. I just tried 2022.1b7 and it took about 35 minutes to build a simple project. However, it took a very small time for a Windows build.

    The project uses the URP, has 2 scenes and a very limited number of assets. It’s very ordinary to me.

    I thought that the build time had been greatly improved before 2022.1. As far as I remember, in the version 2021.1, it took only a few minutes maximum to build.

    Anyone else with the same issue?