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Exaggerated long WebGL build time

Discussion in '2022.1 Beta' started by SebGames, Feb 14, 2022.

  1. SebGames

    SebGames

    Joined:
    Dec 9, 2014
    Posts:
    42
    I’m wondering if it’s just me, but in version 2022.1b6 and 2022.1b7 I’ve had extremely long build time for WebGL. I just tried 2022.1b7 and it took about 35 minutes to build a simple project. However, it took a very small time for a Windows build.

    The project uses the URP, has 2 scenes and a very limited number of assets. It’s very ordinary to me.

    I thought that the build time had been greatly improved before 2022.1. As far as I remember, in the version 2021.1, it took only a few minutes maximum to build.

    Anyone else with the same issue?