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Everything is Skybox color

Discussion in 'Global Illumination' started by Fressno, Sep 30, 2020.

  1. Fressno

    Fressno

    Joined:
    Mar 31, 2015
    Posts:
    185
    I need some direction.
    Im using the HDRP, and a material from AllSky that i made into a skybox for the HDRI
    Now everything inside and outside in the color of that skybox.
    What am i doing right and wrong?
    please need help =)

     
  2. thefranke

    thefranke

    Unity Technologies

    Joined:
    Jun 20, 2015
    Posts:
    153
    Hey Fressno,

    did you bake the lighting in your scene? Without realtime shadows or baking your interior will pick up light from everywhere, because no occlusion information exists, and then your room ends up looking like this.

    Cheers
     
  3. Fressno

    Fressno

    Joined:
    Mar 31, 2015
    Posts:
    185
    Thanx for your answer thefranke
    Does this means that i do need another light source to override the skybox when its baked?
    Cus i have baked it, and i have just one faint light source at the moment.
    Its a spotlight that should act as a ceiling lamp in the livingroom, but i had to crank it up high to override the skybox purple lights.
    like up to 10.000(im using HDRP), and that became to bright. but if i turn it down, the purple bright light takes over, everywhere.
    Is there a way to turn off something in the shader so it doesnt reflect the skybox? or just flick something off in the skybox (HDRI) so it wont spread the skybox light? its like i have a directional light from the skybox, in the skybox tint that penetrates everything.
     
  4. Fressno

    Fressno

    Joined:
    Mar 31, 2015
    Posts:
    185
    My lighting is going haywire. Different shaders are acting like they have an emission on them. Even in no light, no exposure on the skybox, no lights what so ever and it just glows. As if it has bloom on and is being targeted by a powerfull light. But if i zoom in close to the object, it looks kinda normal. but if i zoom away it lights up like a beacon.
    I dont know whats going anymore.
     
  5. Fressno

    Fressno

    Joined:
    Mar 31, 2015
    Posts:
    185
    I solved it. I had about 3 different HDRP Volumes that controlled the scene.
    I removed them and made one master Volume. now everything is blank on the volume settings and everything is dark as i wanted.
     
    thefranke likes this.