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Everything is shiny after upgrade 5.3 to 5.5

Discussion in 'General Graphics' started by Juryiel, Mar 6, 2017.

  1. Juryiel

    Juryiel

    Joined:
    Feb 15, 2014
    Posts:
    21
    I recently upgraded unity from 5.3 to 5.5, and everything seems ... shinier. Specifically, the highlights on objects are much more noticeable. Are there any changes that would cause this? Any changes I can make to fix that without editing materials on asset store packages?
     
  2. theANMATOR2b

    theANMATOR2b

    Joined:
    Jul 12, 2014
    Posts:
    7,790
    Have you checked release notes for 5.4.x thru 5.5x versions?
     
  3. Juryiel

    Juryiel

    Joined:
    Feb 15, 2014
    Posts:
    21
    I have looked at the notes, but I don't understand what effect many things might have.
     
  4. Juryiel

    Juryiel

    Joined:
    Feb 15, 2014
    Posts:
    21
    I noticed a few other discrepancies from before the update, namely some shadows not appearing where they used to be. This ultimately lead me to discover that the upgrade somehow changed my render path settings. I changed them back and now stuff looks normal.
     
    theANMATOR2b likes this.