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Everything except the player bounces while walking

Discussion in 'Cinemachine' started by shahriar0247, Feb 13, 2021.

  1. shahriar0247

    shahriar0247

    Joined:
    Nov 7, 2018
    Posts:
    2
    Problem: Camera is so locked with the player, that if I run, player (animation) bounces up and down, and the camera also follows the player exactly. and It creates very bad motion effect for the other objects (which are still but they look like they are moving up and down)

    Solution?

     
  2. shahriar0247

    shahriar0247

    Joined:
    Nov 7, 2018
    Posts:
    2
    Okay i found the solution, i need to look at the main player object, and also follow the main player object, and edit parameters to change camera position, i was looking at the (s*xy) neck of the player and thats why this sh*t happened
     
  3. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,238
    You can also make a small dead zone in the virtual camera, allowing you to target something that isn't steady.