When a recording is done, I'd like the client to auto-save the recording to the same website the client is hosted instead of being stuck with social media only and user prompt. I'd also like this to be avail for WebGL. So I'm basically asking for: -AutoShare recordings without Prompting the player to the same domain hosting the client. -WebGL functionality. Thanks in advance, I'd really like to selectively start/end & auto-share recordings around raid monsters in my Unity MMO so that I can provide out of game content on my game's website.