Everyplay has added permissions to the startup sequence of my game on Android. These now ask the user during the game’s opening launch sequence which isn’t the greatest user flow. 1) android.permission.READ_PHONE_STATE What is requiring this permission to be in the manifest file? Whilst it’s only read-only access to the phone’s state Google classify it as a dangerous permission and under OS6+ it now causes a warning to pop-up for the user that says: “Allow [Game Name] to make and manage phone calls”. Which obviously will cause a lot of users to be concerned. Are we able to remove this permission from our manifest file? 2) android.permission.RECORD_AUDIO I assume this is for the Everyplay feature. It will now cause the popup - “Allow [Game Name] to record audio”. Are we able to not ask the user for this permission when the game is first run, and instead ask for it only when the user first presses on the Everyplay Video Share button? 3) android.permission.CAMERA As above, can we delay asking the user for this until they press on the replay sharing button? 4) android.permission.WRITE_EXTERNAL_STORAGE + android.permission.READ_EXTERNAL_STORAGE Both of these will give us the “Allow [Game Name] to acess photo, media and files on your device” popup. Do we need these permissions? I’m lead to believe that Starting in API level 19, this permission is not required to read/write files in application-specific directories returned by getExternalFilesDir(String) and getExternalCacheDir().