Good day to all. I'm currently testing Everyplay on a Nexus 5x. Suppose n5x has an onboard H.264 encoder? I followed the tutorial, done all the settings and ReadyForRecording never got called. IsSupported(), IsReadyForRecording(), IsRecordingSupported() is forever false. http://stackoverflow.com/questions/...ecordingsupported-is-false-on-android-nexus-5 This guy tested on a nexus5 and seem to be resolved. I've no idea why n5x won't work and there's no error / status message from the class or the server. btw, calling Everyplay.Show() also does nothing... Best,
Aha!!! Sorry for the troubles, problem's solved. Steps as follow. 1. I called Everyplay.Initialize() and it yelled "Unable to initialize Everyplay. Everyplay might be disabled for this platform or the app is closing". 2. I then followed everyplayInstance around and fount that the settings.IsEnabled is always false. 3. Step in, androidSupportEnabled is false. And I go shift+F12 (VisualStudio command) and it leads me to function CheckForSDK_Android() The Everyplay editor script couldn't find the AndroidManifest.xml because I moved the "Plugin" folder to somewhere else. Move the "Plugin" folder right under "Assets" for "Android enabled" to show. Problem solved. Best,