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Every Vehicle Asset is Broken under Unity 5?

Discussion in 'Editor & General Support' started by high-octane, Mar 1, 2015.

  1. high-octane

    high-octane

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    Oct 16, 2014
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    I'm reading from several places that with the exception of UnityCar (which uses it's own vehicle physics), virtually none of the vehicle assets available in the Asset store work in Unity 5 due to the new Wheel Collider implementation's tire friction model. Some assets authors are aware of the changes and are working towards Unity 5 compliance, but a number of others are probably not going to upgrade their packages for a considerable time while they rewrite their code.

    Will there be any utilities or helper code to help migrate Vehicle Assets into version 5? Or an additional WheelCollider that has backwards compatibility with older versions of Unity?

    Thanks for all input
     
  2. high-octane

    high-octane

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  3. Kiwasi

    Kiwasi

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    16,860
    Legacy vehicle importer? Sounds like an asset begging to be sold.
     
    ippdev likes this.
  4. high-octane

    high-octane

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    Oct 16, 2014
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    If you are created any vehicle based projects with Unity 4 (that use WheelCollider)... Do Not Upgrade them to Version 5.

    The Unity 5 WheelCollider does not work properly with Version 4 projects. Back your project up if you do decide to upgrade V4 projects.