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Bug EventTrigger pointer down triggered even when clicking on transparent areas

Discussion in 'UGUI & TextMesh Pro' started by laurentlavigne, Jan 31, 2021.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,473
    apart from sprinkling GetComponent<Image>().alphaHitTestMinimumThreshold = 1f; on every EventTrigger button, is there a more economical way of making events fire only when the pointer is on alpha = 1?
     
  2. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,473
    might be due to sprite atlasing...