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EventSystem doesn't start before first tap

Discussion in 'Unity UI (uGUI) & TextMesh Pro' started by shoo, Oct 10, 2018.

  1. shoo

    shoo

    Joined:
    Nov 19, 2012
    Posts:
    59
    Hello!

    I'm implementing custom raycaster which raycast items based on camera center(aim). It works fine in Editor,
    but on Android it needs some input (touch tap at random position, in my case) to start interract with items/triggers.

    How can I fix it?
    I've already tryed "Force Module Active" option and it doesn't help