Search Unity

  1. Unity 2019.1 beta is now available.
    Dismiss Notice
  2. The Unity Pro & Visual Studio Professional Bundle gives you the tools you need to develop faster & collaborate more efficiently. Learn more.
    Dismiss Notice
  3. We're looking for insight from anyone who has experience with game testing to help us better Unity. Take our survey here. If chosen to participate you'll be entered into a sweepstake to win an Amazon gift card.
    Dismiss Notice
  4. On February 28th the Feedback website will shut down and be redirected to the Unity forums. See the full post for more information.
    Dismiss Notice
  5. Want to provide direct feedback to the Unity team? Join the Unity Advisory Panel.
    Dismiss Notice
  6. Unity 2018.3 is now released.
    Dismiss Notice
  7. Improve your Unity skills with a certified instructor in a private, interactive classroom. Watch the overview now.
    Dismiss Notice

EventSystem doesn't start before first tap

Discussion in 'Unity UI & TextMesh Pro' started by shoo, Oct 10, 2018.

  1. shoo

    shoo

    Joined:
    Nov 19, 2012
    Posts:
    56
    Hello!

    I'm implementing custom raycaster which raycast items based on camera center(aim). It works fine in Editor,
    but on Android it needs some input (touch tap at random position, in my case) to start interract with items/triggers.

    How can I fix it?
    I've already tryed "Force Module Active" option and it doesn't help