Hi, I'm trying to write a custom inspector that responds correctly to a field on a prefab instance being reverted. Specifically, when the user right clicks on a bold overridden field in the inspector and reverts it. The EditorGUI class's change check methods don't seem to catch this, and I'm not sure what else to try. Is there an event similar to Undo.undoRedoPerformed, but for prefabs? Or something else to use? Thanks.