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Resolved [Event System] Prevent Raycast through UI

Discussion in 'Visual Scripting' started by SPNK78, Mar 24, 2021.

  1. SPNK78

    SPNK78

    Joined:
    Mar 8, 2021
    Posts:
    6
    Hello,

    I tried to find or create in BOLT the way to use event system / IsPointerOverGameObject, in order to prevent physics/raycast to pass through UI buttons.

    It seems to be easy with coding in a C# script, but someone knows how to do it with Bolt?

    Thanks
     
  2. SPNK78

    SPNK78

    Joined:
    Mar 8, 2021
    Posts:
    6
    Hello, I have finally succeded to do it. You can ignore this

    Thanks
     
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