Search Unity

Bug Event in buffer is already marked as handled

Discussion in 'Input System' started by DyingBreak, May 9, 2023.

  1. DyingBreak

    DyingBreak

    Joined:
    Jan 4, 2022
    Posts:
    2
    Hello,

    My unity always looping debug errors in console when my unity editor running for a long time (about an hour).
    And then my editor is very slow so that I need restart unity editor. The error as follows:

    Event in buffer is already marked as handled
    UnityEngine.InputSystem.LowLevel.NativeInputRuntime/<>c__DisplayClass7_0:<set_onUpdate>b__0 (UnityEngineInternal.Input.NativeInputUpdateType,UnityEngineInternal.Input.NativeInputEventBuffer*)
    UnityEngineInternal.Input.NativeInputSystem:NotifyUpdate (UnityEngineInternal.Input.NativeInputUpdateType,intptr)


    What should I do to solve this problem?
     
  2. DyingBreak

    DyingBreak

    Joined:
    Jan 4, 2022
    Posts:
    2
    Just like this:
    upload_2023-5-12_13-44-7.png