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Bug Event does not work when multiple On input sytem nodes are present at the same time

Discussion in 'Visual Scripting' started by unity_nA5Zu0819mkC4Q, Jan 30, 2023.

  1. unity_nA5Zu0819mkC4Q

    unity_nA5Zu0819mkC4Q

    Joined:
    Jun 28, 2021
    Posts:
    12
    Bug Conditions
    As shown in the screenshot, the On input system node is connected to player input and input action.
    Multiple objects refer to the same input action.
    Their graphs are not embedded.
    スクリーンショット 2023-01-30 160353.png

    Conditions under which the bug does not occur
    The bug will not occur if any of the following conditions are met.
    1. When the graph is embedded.
    2. Switching the active of the object to which the graph is attached.
    3. Connected input action is different from others.

    Please tell me what is wrong with this approach.
     
  2. unity_nA5Zu0819mkC4Q

    unity_nA5Zu0819mkC4Q

    Joined:
    Jun 28, 2021
    Posts:
    12
  3. PanthenEye

    PanthenEye

    Joined:
    Oct 14, 2013
    Posts:
    2,073
    If you want this addressed, report it as bug: https://unity.com/releases/editor/qa/bug-reporting Input System integrations is rather new and problematic. And forum reports won't result in anything actionable on Unity's side. They only react to formal bug report submissions via the bug reporting tool.