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ETC1 compressed textures are not supported when publishing to Standalone

Discussion in '2018.3 Beta' started by Noxalus, Sep 12, 2018.

  1. Noxalus

    Noxalus

    Joined:
    Jan 9, 2018
    Posts:
    79
    Hello everyone,

    I've downloaded the last version of Unity beta (2018.3.0b1), and I can't make Windows build anymore, even with an empty project.

    The error that I get is: "ETC1 compressed textures are not supported when publishing to Standalone".

    I removed all packages (except the Package Manager UI, that I can't remove), and even tried to change all .png.meta file to replace the
    textureFormat: -1
    by
    textureFormat: 4
    (as specified here), but it doesn't work neither.

    Am I the only one with this issue?
     
  2. Noxalus

    Noxalus

    Joined:
    Jan 9, 2018
    Posts:
    79
    I've resolved the issue deleting the cache folder (into %appdata%/../Local/Unity/), and it seems to work again. Make sure to quit Unity + Unity Hub and clean the your project's Library and obj directories before to open your project again.
     
    Last edited: Sep 26, 2018
    just_gos and Deeeds like this.
  3. tribio

    tribio

    Joined:
    Oct 5, 2013
    Posts:
    29
    thanks man!
    this problem started appening to me after Unity crashed.
    Clever and easy solution deleting the folders/files ;-)