Hi @ThomasVFX. What is ETA of release CPU support for not compute capable platform especially mobile platform? I really want to use this awesome Visual Effect Graph to develop mobile game.
Hi, We are working on this, it's a great challenge to run efficiently the simulation on the CPU to support non compute capable hardware. We can't provide a release date yet. This is the main reason we are still considering the support for URP as partial, compute shader support isn't universal. Meanwhile, we are also extending the support for Universal Render Pipeline, for instance, adding integration of Lit output. The full URP support, for compute capable devices, is planned during 2020 cycle.