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Errors in Unity on one client but not on the other

Discussion in 'Unity Collaborate' started by alx365, Jan 4, 2020.

  1. alx365

    alx365

    Joined:
    Oct 19, 2019
    Posts:
    6
    So, my friend and I are making a game, we are using unity collab and when he plays the game he gets errors that I don't.
    He restarted his computer, we deleted the project on his computer and reinstalled it after that and I pushed the game again just to make sure that the upload didn't fail.
    I couldn't find any similar bugs on the web similar to this issue.

    Any help would be appreciated
     
  2. ollieblanks

    ollieblanks

    Unity Technologies

    Joined:
    Aug 21, 2017
    Posts:
    432
    Hey @alx365, Sorry to hear your troubles.

    What happens if you close all instances of Unity and Unity Hub, rename your project folder so its no longer recognised by the Hub (keep it as a backup) and do a fresh download from Collaborate on your machine? Do you see the same behaviour?

    Hope this helps!
     
  3. alx365

    alx365

    Joined:
    Oct 19, 2019
    Posts:
    6
    Thanks, @ollieblanks for responding. We already deleted the project on my friend's machine and downloaded it again from Collaborate ... As I said up there: "We deleted the project on his computer and reinstalled it after that and I pushed the game again just to make sure that the upload didn't fail."
    It didn't Change.
    But some good news we managed to get rid of the mistake that was annoying us (it was just that a particle system didn't trigger and always unlinked himself with the gameObject once we linked them up again).

    And it appears that the error came from going back to an old version. Because yesterday I programmed something it broke a ton of stuff, so I went back to the last working version. Once I was in that version I had the same mistakes like my friend, which I didn't have when I published it.
     
  4. Ryan-Unity

    Ryan-Unity

    Unity Technologies

    Joined:
    Mar 23, 2016
    Posts:
    1,993
    Hi @alx365, I'm sorry to hear that you're still running into this issue. Would you be OK with allowing us to make a copy of your project for debugging purposes? You'd just need to DM me with your Project's UPID, along with any help you can provide in reproducing this bug.
     
  5. alx365

    alx365

    Joined:
    Oct 19, 2019
    Posts:
    6
    Hello @ryanc-unity , thanks for joining in. I do not get the bug every time I go back to an old version. I don't think that a copy of my project would help.