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Errors after upgrade to HDRP

Discussion in 'High Definition Render Pipeline' started by Deleted User, Sep 26, 2019.

  1. Deleted User

    Deleted User


    Hey guys,
    I just upgraded my project to HDRP.

    Now my console gives me critical errors:

    RenderTexture.Create failed: requested size is too large.
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)

    Cascade Shadow atlasing has failed, only one directional light can cast shadows at a time
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)

    The errors come for each mesh in the scene.

    I ran the HDRP wizard and the shaders are looking okay.

    Any ideas? Restart didn't help either.

    Thanks a lot <3
    Penoso likes this.
  2. Deleted User

    Deleted User


    Okay after I created a new scene the errors were gone.
    Penoso and Subliminum like this.