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Error with Event Trigger

Discussion in 'Scripting' started by Astraspis, Oct 23, 2021.

  1. Astraspis

    Astraspis

    Joined:
    Feb 22, 2021
    Posts:
    9
    Hey,

    I have some code for dragging inventory items however whenever I click play and open up the inventory, unity crashes with the error:

    "NullReferenceException: Object reference not set to an instance of an object
    DisplayInventory.AddEvent (UnityEngine.GameObject obj, UnityEngine.EventSystems.EventTriggerType type, UnityEngine.Events.UnityAction`1[T0] action) (at Assets/Scripts/Inventory/DisplayInventory.cs:76)
    DisplayInventory.CreateSlots () (at Assets/Scripts/Inventory/DisplayInventory.cs:38)
    DisplayInventory.Start () (at Assets/Scripts/Inventory/DisplayInventory.cs:20)"

    If I blank out this line: "AddEvent(obj, EventTriggerType.BeginDrag, delegate { OnDragStart(obj); });"
    then the inventory works fine again, however I can't drag items.

    Does anyone know why this line is causing a crash?
     
  2. Kurt-Dekker

    Kurt-Dekker

    Joined:
    Mar 16, 2013
    Posts:
    38,745
    The good news is that it doesn't matter what you're doing.

    Why?

    The answer is always the same... ALWAYS. It is the single most common error ever.

    Don't waste your life spinning around and round on this error. Instead, learn how to fix it fast... it's EASY!!

    Some notes on how to fix a NullReferenceException error in Unity3D
    - also known as: Unassigned Reference Exception
    - also known as: Missing Reference Exception
    - also known as: Object reference not set to an instance of an object

    http://plbm.com/?p=221

    The basic steps outlined above are:
    - Identify what is null
    - Identify why it is null
    - Fix that.

    Expect to see this error a LOT. It's easily the most common thing to do when working. Learn how to fix it rapidly. It's easy. See the above link for more tips.

    You need to figure out HOW that variable is supposed to get its initial value. There are many ways in Unity. In order of likelihood, it might be ONE of the following:

    - drag it in using the inspector
    - code inside this script initializes it
    - some OTHER external code initializes it
    - ? something else?

    This is the kind of mindset and thinking process you need to bring to this problem:

    https://forum.unity.com/threads/why-do-my-music-ignore-the-sliders.993849/#post-6453695

    Step by step, break it down, find the problem.

    Here is a clean analogy of the actual underlying problem of a null reference exception:

    https://forum.unity.com/threads/nul...n-instance-of-an-object.1108865/#post-7137032
     
    Astraspis likes this.