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Discussion in 'General Discussion' started by unity_bgv-qC19r6v4GA, Feb 5, 2020.

  1. unity_bgv-qC19r6v4GA

    unity_bgv-qC19r6v4GA

    Joined:
    Dec 7, 2017
    Posts:
    3
    Whatever I do, nothing changes!
     
  2. Goatogrammetry

    Goatogrammetry

    Joined:
    Apr 27, 2017
    Posts:
    197
    If you're trying to make HDRP work, the problem is that Unity sets the directional light to 100,000 LUX but doesn't add the postFX exposure object (set for "physical camera") that would tame that down enough to see. So just go into your light and set the LUX to (get this!) 10. Thats right. The default is off by only 10,000x and you'll rage quit as this is special, secret, order-of-the-inner-sanctum knowledge. You've probably already downloaded Unreal Engine but in case you see this, I'm gifting you half a day of my own WTF rage time.