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Bug Error when opening a project from github

Discussion in 'Editor & General Support' started by TenerPVP, Apr 14, 2023.

  1. TenerPVP

    TenerPVP

    Joined:
    Mar 21, 2022
    Posts:
    26
    So i had a unity project that i uploaded to github for my friends acess, they can clone it and open on unity without problems, than i formated my pc and dowloaded unity again and cloned the project too from github, but when my unity opens it a lot of errors appears

    Code (CSharp):
    1. [Licensing::Module] Trying to connect to existing licensing client channel...
    2. [Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-keven"
    3. [Licensing::Client] Handshaking with LicensingClient:
    4.   Version:                 1.12.0+3acf7bc
    5.   Session Id:              e3774bcfde7947678a30dd43e38dd5f9
    6.   Correlation Id:          6e799d6cf99bf8566c2bf637c5fa1f4a
    7.   External correlation Id: 6850317161882932086
    8.   Machine Id:              15ioieRWp8rWXZBPdTvSfniiSso=
    9. [Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-keven" (connect: 0.00s, validation: 0.01s, handshake: 6.15s)
    10. [Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-keven-notifications"
    11. [Licensing::Client] Successfully updated the access token
    12. [Licensing::Module] Successfully updated the access token fK6l0m3vag...
    13. [Licensing::Client] Successfully updated license
    14. Built from '2022.2/release' branch; Version is '2022.2.2f1 (c93c5d3acf5b) revision 13188189'; Using compiler version '192829333'; Build Type 'Release'
    15. OS: 'Windows 10  (10.0.19044) 64bit Professional' Language: 'pt' Physical Memory: 8130 MB
    16. [Licensing::Client] Successfully resolved entitlements
    17. [Licensing::Module] Serial number assigned to: "F4-S5EP-7HEB-8UYZ-M5SC-XXXX"
    18. BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
    19.  
    20. COMMAND LINE ARGUMENTS:
    21. C:\Program Files\Unity\Hub\Editor\2022.2.2f1\Editor\Unity.exe
    22. -projectpath
    23. C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT
    24. -useHub
    25. -hubIPC
    26. -cloudEnvironment
    27. production
    28. -licensingIpc
    29. LicenseClient-keven
    30. -hubSessionId
    31. 024f4f10-daf8-11ed-8993-cb8bd9884b2d
    32. -accessToken
    33. fK6l0m3vagpQCL2i5U3e_Md9RLERqqizl7Bp8qP2ZuI004f
    34. Successfully changed project path to: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT
    35. C:/Users/keven/OneDrive/Área de Trabalho/junkyard-monsters-CLIENT
    36. [UnityMemory] Configuration Parameters - Can be set up in boot.config
    37.     "memorysetup-bucket-allocator-granularity=16"
    38.     "memorysetup-bucket-allocator-bucket-count=8"
    39.     "memorysetup-bucket-allocator-block-size=33554432"
    40.     "memorysetup-bucket-allocator-block-count=8"
    41.     "memorysetup-main-allocator-block-size=16777216"
    42.     "memorysetup-thread-allocator-block-size=16777216"
    43.     "memorysetup-gfx-main-allocator-block-size=16777216"
    44.     "memorysetup-gfx-thread-allocator-block-size=16777216"
    45.     "memorysetup-cache-allocator-block-size=4194304"
    46.     "memorysetup-typetree-allocator-block-size=2097152"
    47.     "memorysetup-profiler-bucket-allocator-granularity=16"
    48.     "memorysetup-profiler-bucket-allocator-bucket-count=8"
    49.     "memorysetup-profiler-bucket-allocator-block-size=33554432"
    50.     "memorysetup-profiler-bucket-allocator-block-count=8"
    51.     "memorysetup-profiler-allocator-block-size=16777216"
    52.     "memorysetup-profiler-editor-allocator-block-size=1048576"
    53.     "memorysetup-temp-allocator-size-main=16777216"
    54.     "memorysetup-job-temp-allocator-block-size=2097152"
    55.     "memorysetup-job-temp-allocator-block-size-background=1048576"
    56.     "memorysetup-job-temp-allocator-reduction-small-platforms=262144"
    57.     "memorysetup-temp-allocator-size-background-worker=32768"
    58.     "memorysetup-temp-allocator-size-job-worker=262144"
    59.     "memorysetup-temp-allocator-size-preload-manager=33554432"
    60.     "memorysetup-temp-allocator-size-nav-mesh-worker=65536"
    61.     "memorysetup-temp-allocator-size-audio-worker=65536"
    62.     "memorysetup-temp-allocator-size-cloud-worker=32768"
    63.     "memorysetup-temp-allocator-size-gi-baking-worker=262144"
    64.     "memorysetup-temp-allocator-size-gfx=262144"
    65. Player connection [7616] Host "[IP] 192.168.0.7 [Port] 55496 [Flags] 2 [Guid] 468548157 [EditorId] 468548157 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FA9HN6O) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
    66.  
    67. Player connection [7616] Host "[IP] 192.168.0.7 [Port] 55496 [Flags] 2 [Guid] 468548157 [EditorId] 468548157 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-FA9HN6O) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
    68.  
    69. [Package Manager] UpmClient::Connect -- Connected to IPC stream "Upm-13776" after 1.7 seconds.
    70. [Licensing::Client] Successfully resolved entitlements
    71. [Package Manager] Restoring resolved packages state from cache
    72. [Licensing::Client] Successfully resolved entitlement details
    73. [Package Manager] Registered 65 packages:
    74.   Packages from [https://packages.unity.com]:
    75.     com.unity.ai.navigation@1.1.1 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.ai.navigation@1.1.1)
    76.     com.unity.collab-proxy@1.17.7 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.collab-proxy@1.17.7)
    77.     com.unity.ide.rider@3.0.17 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.ide.rider@3.0.17)
    78.     com.unity.ide.visualstudio@2.0.17 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.ide.visualstudio@2.0.17)
    79.     com.unity.ide.vscode@1.2.5 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.ide.vscode@1.2.5)
    80.     com.unity.inputsystem@1.4.4 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.inputsystem@1.4.4)
    81.     com.unity.test-framework@1.1.33 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.test-framework@1.1.33)
    82.     com.unity.textmeshpro@3.0.6 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.textmeshpro@3.0.6)
    83.     com.unity.timeline@1.7.2 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.timeline@1.7.2)
    84.     com.unity.toolchain.win-x86_64-linux-x86_64@2.0.4 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.toolchain.win-x86_64-linux-x86_64@2.0.4)
    85.     com.unity.visualscripting@1.8.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.visualscripting@1.8.0)
    86.     com.unity.sysroot@2.0.5 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.sysroot@2.0.5)
    87.     com.unity.sysroot.linux-x86_64@2.0.4 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.sysroot.linux-x86_64@2.0.4)
    88.     com.unity.ext.nunit@1.0.6 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.ext.nunit@1.0.6)
    89.     com.unity.mathematics@1.2.6 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.mathematics@1.2.6)
    90.     com.unity.burst@1.8.2 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.burst@1.8.2)
    91.     com.unity.2d.animation@9.0.1 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.2d.animation@9.0.1)
    92.     com.unity.2d.pixel-perfect@5.0.2 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.2d.pixel-perfect@5.0.2)
    93.     com.unity.2d.psdimporter@8.0.1 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.2d.psdimporter@8.0.1)
    94.     com.unity.2d.spriteshape@9.0.1 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.2d.spriteshape@9.0.1)
    95.     com.unity.2d.tilemap.extras@3.0.2 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.2d.tilemap.extras@3.0.2)
    96.     com.unity.services.core@1.7.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.services.core@1.7.0)
    97.     com.unity.searcher@4.9.2 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.searcher@4.9.2)
    98.     com.unity.2d.common@8.0.1 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.2d.common@8.0.1)
    99.     com.unity.collections@1.2.4 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.collections@1.2.4)
    100.     com.unity.nuget.newtonsoft-json@3.0.2 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.nuget.newtonsoft-json@3.0.2)
    101.   Built-in packages:
    102.     com.unity.feature.2d@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.feature.2d@1.0.0)
    103.     com.unity.render-pipelines.universal@14.0.4 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.render-pipelines.universal@14.0.4)
    104.     com.unity.ugui@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.ugui@1.0.0)
    105.     com.unity.modules.ai@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.ai@1.0.0)
    106.     com.unity.modules.androidjni@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.androidjni@1.0.0)
    107.     com.unity.modules.animation@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.animation@1.0.0)
    108.     com.unity.modules.assetbundle@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.assetbundle@1.0.0)
    109.     com.unity.modules.audio@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.audio@1.0.0)
    110.     com.unity.modules.cloth@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.cloth@1.0.0)
    111.     com.unity.modules.director@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.director@1.0.0)
    112.     com.unity.modules.imageconversion@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.imageconversion@1.0.0)
    113.     com.unity.modules.imgui@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.imgui@1.0.0)
    114.     com.unity.modules.jsonserialize@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0)
    115.     com.unity.modules.particlesystem@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.particlesystem@1.0.0)
    116.     com.unity.modules.physics@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.physics@1.0.0)
    117.     com.unity.modules.physics2d@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.physics2d@1.0.0)
    118.     com.unity.modules.screencapture@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.screencapture@1.0.0)
    119.     com.unity.modules.terrain@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.terrain@1.0.0)
    120.     com.unity.modules.terrainphysics@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0)
    121.     com.unity.modules.tilemap@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.tilemap@1.0.0)
    122.     com.unity.modules.ui@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.ui@1.0.0)
    123.     com.unity.modules.uielements@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.uielements@1.0.0)
    124.     com.unity.modules.umbra@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.umbra@1.0.0)
    125.     com.unity.modules.unityanalytics@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0)
    126.     com.unity.modules.unitywebrequest@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0)
    127.     com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0)
    128.     com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0)
    129.     com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0)
    130.     com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0)
    131.     com.unity.modules.vehicles@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.vehicles@1.0.0)
    132.     com.unity.modules.video@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.video@1.0.0)
    133.     com.unity.modules.vr@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.vr@1.0.0)
    134.     com.unity.modules.wind@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.wind@1.0.0)
    135.     com.unity.modules.xr@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.xr@1.0.0)
    136.     com.unity.modules.subsystems@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.modules.subsystems@1.0.0)
    137.     com.unity.render-pipelines.core@14.0.4 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.render-pipelines.core@14.0.4)
    138.     com.unity.shadergraph@14.0.4 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.shadergraph@14.0.4)
    139.     com.unity.2d.sprite@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.2d.sprite@1.0.0)
    140.     com.unity.2d.tilemap@1.0.0 (location: C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.2d.tilemap@1.0.0)
    141. [Subsystems] No new subsystems found in resolved package list.
    142. Package Manager log level set to [2]
    143. [Package Manager] Done registering packages in 1.00 seconds
    144. Refreshing native plugins compatible for Editor in 4844.93 ms, found 8 plugins.
    145. Preloading 0 native plugins for Editor in 0.00 ms.
    146. Initialize engine version: 2022.2.2f1 (c93c5d3acf5b)
    147. [Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2022.2.2f1/Editor/Data/Resources/UnitySubsystems
    148. [Subsystems] Discovering subsystems at path C:/Users/keven/OneDrive/Área de Trabalho/junkyard-monsters-CLIENT/Assets
    149. GfxDevice: creating device client; threaded=1; jobified=0
    150. Direct3D:
    151.     Version:  Direct3D 11.0 [level 11.1]
    152.     Renderer: NVIDIA GeForce GTX 1660 SUPER (ID=0x21c4)
    153.     Vendor:   NVIDIA
    154.     VRAM:     5980 MB
    155.     Driver:   31.0.15.3118
    156. [Licensing::Client] Successfully resolved entitlements
    157. Initialize mono
    158. Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2022.2.2f1/Editor/Data/Managed'
    159. Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2022.2.2f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
    160. Mono config path = 'C:/Program Files/Unity/Hub/Editor/2022.2.2f1/Editor/Data/MonoBleedingEdge/etc'
    161. Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56776
    162. Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
    163. Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
    164. ImportWorker Server TCP listen port: 0
    165. Begin MonoManager ReloadAssembly
    166. Registering precompiled unity dll's ...
    167. Register platform support module: C:/Program Files/Unity/Hub/Editor/2022.2.2f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
    168. Registered in 0.121084 seconds.
    169. - Loaded All Assemblies, in  4.174 seconds
    170. Native extension for WindowsStandalone target not found
    171. Mono: successfully reloaded assembly
    172. - Finished resetting the current domain, in  0.310 seconds
    173. Domain Reload Profiling:
    174.    ReloadAssembly (4036ms)
    175.        BeginReloadAssembly (3798ms)
    176.            ExecutionOrderSort (0ms)
    177.            DisableScriptedObjects (0ms)
    178.            BackupInstance (0ms)
    179.            ReleaseScriptingObjects (0ms)
    180.            CreateAndSetChildDomain (1ms)
    181.        LoadAllAssembliesAndSetupDomain (0ms)
    182.            LoadAssemblies (3808ms)
    183.            RebuildTransferFunctionScriptingTraits (0ms)
    184.            SetupTypeCache (119ms)
    185.                TypeCache.Initialize (118ms)
    186.                    TypeCache.ScanAssembly (117ms)
    187.                ResolveRequiredComponents (0ms)
    188.        FinalizeReload (0ms)
    189.            ReleaseScriptCaches (0ms)
    190.            RebuildScriptCaches (0ms)
    191.            SetupLoadedEditorAssemblies (257ms)
    192.                LogAssemblyErrors (0ms)
    193.                InitializePlatformSupportModulesInManaged (9ms)
    194.                SetLoadedEditorAssemblies (8ms)
    195.                RefreshPlugins (0ms)
    196.                BeforeProcessingInitializeOnLoad (1ms)
    197.                ProcessInitializeOnLoadAttributes (167ms)
    198.                ProcessInitializeOnLoadMethodAttributes (72ms)
    199.                AfterProcessingInitializeOnLoad (0ms)
    200.                EditorAssembliesLoaded (0ms)
    201.            ExecutionOrderSort2 (0ms)
    202.            AwakeInstancesAfterBackupRestoration (0ms)
    203. [Licensing::Client] Successfully resolved entitlements
    204. Application.AssetDatabase Initial Refresh Start
    205. Starting: C:\Program Files\Unity\Hub\Editor\2022.2.2f1\Editor\Data\bee_backend.exe --dont-print-to-structured-log --ipc --defer-dag-verification --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure --profile="Library/Bee/backend1.traceevents" ScriptAssemblies
    206. WorkingDir: C:/Users/keven/OneDrive/Área de Trabalho/junkyard-monsters-CLIENT
    207. info: Microsoft.Hosting.Lifetime[14]
    208.      Now listening on: http://localhost:80
    209. info: Microsoft.Hosting.Lifetime[0]
    210.      Application started. Press Ctrl+C to shut down.
    211. info: Microsoft.Hosting.Lifetime[0]
    212.      Hosting environment: Production
    213. info: Microsoft.Hosting.Lifetime[0]
    214.      Content root path: C:\Users\keven\OneDriverea de Trabalho\junkyard-monsters-CLIENT\
    215. info: Microsoft.AspNetCore.Hosting.Diagnostics[1]
    216.      Request starting HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc -
    217. info: Microsoft.AspNetCore.Routing.EndpointMiddleware[0]
    218.      Executing endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors'
    219. warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
    220.      Assembly system.runtime.interopservices.windowsruntime has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.2.2f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\Facades\System.Runtime.InteropServices.WindowsRuntime.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.2.2f1\Editor\Data\NetStandard\Extensions\2.0.0\System.Runtime.InteropServices.WindowsRuntime.dll"
    221. warn: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
    222.      Assembly system.componentmodel.composition has duplicate hint path. Ignoring "C:\Program Files\Unity\Hub\Editor\2022.2.2f1\Editor\Data\UnityReferenceAssemblies\unity-4.8-api\System.ComponentModel.Composition.dll" in favor of "C:\Program Files\Unity\Hub\Editor\2022.2.2f1\Editor\Data\NetStandard\compat\2.1.0\shims\netfx\System.ComponentModel.Composition.dll"
    223. info: Unity.ILPP.Runner.PostProcessingAssemblyLoadContext[0]
    224.      Resolved Unity.Burst.Cecil, Version=0.10.0.0, Culture=neutral, PublicKeyToken=fc15b93552389f74 with Library\PackageCache\com.unity.burst@1.8.2\Unity.Burst.CodeGen\Unity.Burst.Cecil.dll
    225. info: Microsoft.AspNetCore.Routing.EndpointMiddleware[1]
    226.      Executed endpoint 'gRPC - /UnityILPP.PostProcessing/ConfigurePostProcessors'
    227. info: Microsoft.AspNetCore.Hosting.Diagnostics[2]
    228.      Request finished HTTP/2 POST http://ilpp/UnityILPP.PostProcessing/ConfigurePostProcessors application/grpc - - 200 - application/grpc 486.2409ms
    229. ExitCode: 0 Duration: 4s311ms
    230. [764/996    1s] ILPP-Configuration Library/ilpp-configuration.nevergeneratedoutput
    231. *** Tundra build success (4.27 seconds), 1 items updated, 996 evaluated
    232. AssetDatabase: script compilation time: 4.659658s
    233. Begin MonoManager ReloadAssembly
    234. Total cache size 29454604
    235. Total cache size after purge 29454604
    236. Symbol file LoadedFromMemory doesn't match image C:\Users\keven\OneDrive\Área de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
    237. Symbol file LoadedFromMemory doesn't match image C:\Users\keven\OneDriverea de Trabalho\junkyard-monsters-CLIENT\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
    238. - Loaded All Assemblies, in 11.487 seconds
    239. Refreshing native plugins compatible for Editor in 13.15 ms, found 8 plugins.
    240. Preloading 0 native plugins for Editor in 0.00 ms.
    241. Start importing Assets/ExternalDependencyManager/Editor/1.2.175/Google.IOSResolver.dll using Guid(8b333f9c2c3c4d5c94788fa0722edc5c) Importer(-1,00000000000000000000000000000000)  -> (artifact id: 'e0692a4836d78f75f6182c31dfafc4d7') in 0.112091 seconds
    242. Start importing Assets/Firebase/Editor/Firebase.Editor.dll using Guid(9f2edbf81053418f879076c05f816dc2) Importer(-1,00000000000000000000000000000000)  -> (artifact id: 'c63a3548b412356f9a444ea20a5b07d3') in 0.007722 seconds
    243. Refreshing native plugins compatible for Editor in 13.53 ms, found 8 plugins.
    244. Native extension for WindowsStandalone target not found
    245. FormatException: Input string was not in a correct format.
    246.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    247.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    248.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    249.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    250.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    251.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    252.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    253. Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
    254. Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
    255. Unity.Burst.CommandBuilder:SendToCompiler()
    256. Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
    257. Unity.Burst.BurstCompiler:RequestSetProtocolVersion(Int32)
    258. Unity.Burst.Editor.BurstLoader:.cctor()
    259. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    260. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    261. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    262.  
    263. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    264. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    265. Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
    266. Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
    267. Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
    268. Unity.Burst.BurstCompiler:RequestSetProtocolVersion (int) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:653)
    269. Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
    270. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    271. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
    272.  
    273. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
    274.  
    275. FormatException: Input string was not in a correct format.
    276.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    277.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    278.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    279.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    280.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    281.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    282.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    283. Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
    284. Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
    285. Unity.Burst.CommandBuilder:SendToCompiler()
    286. Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
    287. Unity.Burst.BurstCompiler:IsApiAvailable(String)
    288. Unity.Burst.Editor.BurstLoader:.cctor()
    289. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    290. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    291. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    292.  
    293. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    294. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    295. Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
    296. Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
    297. Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
    298. Unity.Burst.BurstCompiler:IsApiAvailable (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:641)
    299. Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
    300. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    301. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
    302.  
    303. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
    304.  
    305. FormatException: Input string was not in a correct format.
    306.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    307.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    308.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    309.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    310.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    311.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    312.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    313. Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
    314. Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
    315. Unity.Burst.CommandBuilder:SendToCompiler()
    316. Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
    317. Unity.Burst.BurstCompiler:VersionNotify(String)
    318. Unity.Burst.Editor.BurstLoader:VersionUpdateCheck()
    319. Unity.Burst.Editor.BurstLoader:.cctor()
    320. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    321. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    322. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    323.  
    324. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    325. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    326. Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
    327. Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
    328. Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
    329. Unity.Burst.BurstCompiler:VersionNotify (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:545)
    330. Unity.Burst.Editor.BurstLoader:VersionUpdateCheck () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:72)
    331. Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
    332. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    333. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
    334.  
    335. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
    336.  
    337. FormatException: Input string was not in a correct format.
    338.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    339.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    340.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    341.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    342.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    343.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    344.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    345. Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
    346. Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
    347. Unity.Burst.CommandBuilder:SendToCompiler()
    348. Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
    349. Unity.Burst.BurstCompiler:SetDefaultOptions()
    350. Unity.Burst.Editor.BurstLoader:.cctor()
    351. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    352. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    353. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    354.  
    355. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    356. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    357. Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
    358. Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
    359. Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
    360. Unity.Burst.BurstCompiler:SetDefaultOptions () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:487)
    361. Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
    362. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    363. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
    364.  
    365. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
    366.  
    367. [Licensing::Client] Successfully resolved entitlements
    368. FormatException: Input string was not in a correct format.
    369.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    370.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    371.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    372.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    373.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    374.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    375.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    376. Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
    377. Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
    378. Unity.Burst.CommandBuilder:SendToCompiler()
    379. Unity.Burst.BurstCompiler:DomainReload()
    380. Unity.Burst.Editor.BurstLoader:.cctor()
    381. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    382. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    383. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    384.  
    385. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    386. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    387. Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
    388. Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
    389. Unity.Burst.BurstCompiler:DomainReload () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:541)
    390. Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
    391. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    392. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
    393.  
    394. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
    395.  
    396. FormatException: Input string was not in a correct format.
    397.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    398.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    399.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    400.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    401.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    402.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    403.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    404. Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
    405. Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
    406. Unity.Burst.CommandBuilder:SendToCompiler()
    407. Unity.Burst.BurstCompiler:SetProfilerCallbacks()
    408. Unity.Burst.Editor.BurstLoader:.cctor()
    409. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    410. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    411. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    412.  
    413. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    414. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    415. Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
    416. Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
    417. Unity.Burst.BurstCompiler:SetProfilerCallbacks () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:748)
    418. Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
    419. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    420. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
    421.  
    422. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
    423.  
    424. FormatException: Input string was not in a correct format.
    425.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    426.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    427.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    428.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    429.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    430.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    431.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    432. Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
    433. Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
    434. Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
    435. Unity.Burst.BurstCompiler:InitialiseDebuggerHooks()
    436. Unity.Burst.Editor.BurstLoader:.cctor()
    437. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    438. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    439. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    440.  
    441. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    442. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    443. Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
    444. Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
    445. Unity.Burst.BurstCompiler:InitialiseDebuggerHooks () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:637)
    446. Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
    447. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    448. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
    449.  
    450. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
    451.  
    452. FormatException: Input string was not in a correct format.
    453.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    454.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    455.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    456.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    457.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    458.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    459.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    460. Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
    461. Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
    462. Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
    463. Unity.Burst.BurstCompiler:InitialiseDebuggerHooks()
    464. Unity.Burst.Editor.BurstLoader:.cctor()
    465. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
    466. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
    467. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
    468.  
    469. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    470. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    471. Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
    472. Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
    473. Unity.Burst.BurstCompiler:InitialiseDebuggerHooks () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:637)
    474. Unity.Burst.Editor.BurstLoader:.cctor () (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
    475. System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
    476. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
    477.  
    478. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
    479.  
    480. FormatException: Input string was not in a correct format.
    481.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    482.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    483.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    484.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    485.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    486.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    487.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    488. Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod(Object, String)
    489. Unity.Burst.BurstCompiler:Compile(Object, MethodInfo, Boolean, Boolean)
    490. Unity.Burst.BurstCompiler:CompileILPPMethod2(RuntimeMethodHandle)
    491. UnityEditor.U2D.Animation.ValidateCollinear_00000748$BurstDirectCall:Constructor()
    492. UnityEditor.U2D.Animation.ValidateCollinear_00000748$BurstDirectCall:.cctor()
    493. $BurstDirectCallInitializer:Initialize()
    494. System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
    495. System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    496. System.Reflection.MethodBase:Invoke(Object, Object[])
    497. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes()
    498.  
    499. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    500. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    501. Unity.Burst.BurstCompiler:Compile (object,System.Reflection.MethodInfo,bool,bool) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:470)
    502. Unity.Burst.BurstCompiler:CompileILPPMethod2 (System.RuntimeMethodHandle) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:231)
    503. UnityEditor.U2D.Animation.TriangulationUtility/UnityEditor.U2D.Animation.ValidateCollinear_00000748$BurstDirectCall:Constructor ()
    504. UnityEditor.U2D.Animation.TriangulationUtility/UnityEditor.U2D.Animation.ValidateCollinear_00000748$BurstDirectCall:.cctor ()
    505. $BurstDirectCallInitializer:Initialize ()
    506. System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    507. System.Reflection.MethodBase:Invoke (object,object[])
    508. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    509.  
    510. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 470]
    511.  
    512. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEditor.U2D.Animation.ValidateCollinear_00000748$BurstDirectCall' threw an exception. ---> System.InvalidOperationException: Burst failed to compile the function pointer `Int32 ValidateCollinear(Unity.Mathematics.float2*, Int32, Single)`
    513.  at Unity.Burst.BurstCompiler.Compile (System.Object delegateObj, System.Reflection.MethodInfo methodInfo, System.Boolean isFunctionPointer, System.Boolean isILPostProcessing) [0x0015a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:470
    514.  at Unity.Burst.BurstCompiler.CompileILPPMethod2 (System.RuntimeMethodHandle burstMethodHandle) [0x0003a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:231
    515.  at UnityEditor.U2D.Animation.TriangulationUtility+ValidateCollinear_00000748$BurstDirectCall.Constructor () [0x00000] in <d7375e488ae7448ca4d2c3c1b6cb3a32>:0
    516.  at UnityEditor.U2D.Animation.TriangulationUtility+ValidateCollinear_00000748$BurstDirectCall..cctor () [0x00000] in <d7375e488ae7448ca4d2c3c1b6cb3a32>:0
    517.   --- End of inner exception stack trace ---
    518.  at $BurstDirectCallInitializer.Initialize () [0x00000] in <d7375e488ae7448ca4d2c3c1b6cb3a32>:0
    519.  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
    520.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <8f06425e63004caf99a79845675f751e>:0
    521.   --- End of inner exception stack trace ---
    522.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <8f06425e63004caf99a79845675f751e>:0
    523.  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <8f06425e63004caf99a79845675f751e>:0
    524.  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <d92715ccd3ac42dbaeb8a2239166e2e8>:0
    525. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    526. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    527. UnityEngine.Logger:Log (UnityEngine.LogType,object)
    528. UnityEngine.Debug:LogError (object)
    529. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    530.  
    531. FormatException: Input string was not in a correct format.
    532.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    533.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    534.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    535.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    536.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    537.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    538.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    539. Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod(Object, String)
    540. Unity.Burst.BurstCompiler:Compile(Object, MethodInfo, Boolean, Boolean)
    541. Unity.Burst.BurstCompiler:CompileILPPMethod2(RuntimeMethodHandle)
    542. UnityEditor.U2D.Common.BurstedBlit_00000008$BurstDirectCall:Constructor()
    543. UnityEditor.U2D.Common.BurstedBlit_00000008$BurstDirectCall:.cctor()
    544. $BurstDirectCallInitializer:Initialize()
    545. System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
    546. System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    547. System.Reflection.MethodBase:Invoke(Object, Object[])
    548. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes()
    549.  
    550. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    551. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    552. Unity.Burst.BurstCompiler:Compile (object,System.Reflection.MethodInfo,bool,bool) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:470)
    553. Unity.Burst.BurstCompiler:CompileILPPMethod2 (System.RuntimeMethodHandle) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:231)
    554. UnityEditor.U2D.Common.ImagePacker/UnityEditor.U2D.Common.BurstedBlit_00000008$BurstDirectCall:Constructor ()
    555. UnityEditor.U2D.Common.ImagePacker/UnityEditor.U2D.Common.BurstedBlit_00000008$BurstDirectCall:.cctor ()
    556. $BurstDirectCallInitializer:Initialize ()
    557. System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    558. System.Reflection.MethodBase:Invoke (object,object[])
    559. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    560.  
    561. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 470]
    562.  
    563. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEditor.U2D.Common.BurstedBlit_00000008$BurstDirectCall' threw an exception. ---> System.InvalidOperationException: Burst failed to compile the function pointer `Void BurstedBlit(Unity.Collections.NativeArray`1[UnityEngine.Color32] ByRef, Unity.Mathematics.int4 ByRef, Unity.Mathematics.int4 ByRef, Int32, Int32, Unity.Collections.NativeArray`1[UnityEngine.Color32] ByRef)`
    564.  at Unity.Burst.BurstCompiler.Compile (System.Object delegateObj, System.Reflection.MethodInfo methodInfo, System.Boolean isFunctionPointer, System.Boolean isILPostProcessing) [0x0015a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:470
    565.  at Unity.Burst.BurstCompiler.CompileILPPMethod2 (System.RuntimeMethodHandle burstMethodHandle) [0x0003a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:231
    566.  at UnityEditor.U2D.Common.ImagePacker+BurstedBlit_00000008$BurstDirectCall.Constructor () [0x00000] in <92de94d2361d4467b7762a73c4ceefad>:0
    567.  at UnityEditor.U2D.Common.ImagePacker+BurstedBlit_00000008$BurstDirectCall..cctor () [0x00000] in <92de94d2361d4467b7762a73c4ceefad>:0
    568.   --- End of inner exception stack trace ---
    569.  at $BurstDirectCallInitializer.Initialize () [0x00000] in <92de94d2361d4467b7762a73c4ceefad>:0
    570.  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
    571.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <8f06425e63004caf99a79845675f751e>:0
    572.   --- End of inner exception stack trace ---
    573.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <8f06425e63004caf99a79845675f751e>:0
    574.  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <8f06425e63004caf99a79845675f751e>:0
    575.  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <d92715ccd3ac42dbaeb8a2239166e2e8>:0
    576. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    577. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    578. UnityEngine.Logger:Log (UnityEngine.LogType,object)
    579. UnityEngine.Debug:LogError (object)
    580. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    581.  
    582. FormatException: Input string was not in a correct format.
    583.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    584.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    585.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    586.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    587.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    588.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    589.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    590. Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod(Object, String)
    591. Unity.Burst.BurstCompiler:Compile(Object, MethodInfo, Boolean, Boolean)
    592. Unity.Burst.BurstCompiler:CompileILPPMethod2(RuntimeMethodHandle)
    593. UnityEngine.U2D.Animation.ValidateBoneWeights_00000123$BurstDirectCall:Constructor()
    594. UnityEngine.U2D.Animation.ValidateBoneWeights_00000123$BurstDirectCall:.cctor()
    595. $BurstDirectCallInitializer:Initialize()
    596. System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
    597. System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    598. System.Reflection.MethodBase:Invoke(Object, Object[])
    599. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes()
    600.  
    601. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    602. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    603. Unity.Burst.BurstCompiler:Compile (object,System.Reflection.MethodInfo,bool,bool) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:470)
    604. Unity.Burst.BurstCompiler:CompileILPPMethod2 (System.RuntimeMethodHandle) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:231)
    605. UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities/UnityEngine.U2D.Animation.ValidateBoneWeights_00000123$BurstDirectCall:Constructor ()
    606. UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities/UnityEngine.U2D.Animation.ValidateBoneWeights_00000123$BurstDirectCall:.cctor ()
    607. $BurstDirectCallInitializer:Initialize ()
    608. System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    609. System.Reflection.MethodBase:Invoke (object,object[])
    610. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    611.  
    612. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 470]
    613.  
    614. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEngine.U2D.Animation.ValidateBoneWeights_00000123$BurstDirectCall' threw an exception. ---> System.InvalidOperationException: Burst failed to compile the function pointer `Boolean ValidateBoneWeights(UnityEngine.U2D.Animation.NativeCustomSlice`1[UnityEngine.BoneWeight] ByRef, Int32)`
    615.  at Unity.Burst.BurstCompiler.Compile (System.Object delegateObj, System.Reflection.MethodInfo methodInfo, System.Boolean isFunctionPointer, System.Boolean isILPostProcessing) [0x0015a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:470
    616.  at Unity.Burst.BurstCompiler.CompileILPPMethod2 (System.RuntimeMethodHandle burstMethodHandle) [0x0003a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:231
    617.  at UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities+ValidateBoneWeights_00000123$BurstDirectCall.Constructor () [0x00000] in <7254532c867347c8bf1e4d9bc12edefb>:0
    618.  at UnityEngine.U2D.Animation.BurstedSpriteSkinUtilities+ValidateBoneWeights_00000123$BurstDirectCall..cctor () [0x00000] in <7254532c867347c8bf1e4d9bc12edefb>:0
    619.   --- End of inner exception stack trace ---
    620.  at $BurstDirectCallInitializer.Initialize () [0x00000] in <7254532c867347c8bf1e4d9bc12edefb>:0
    621.  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
    622.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <8f06425e63004caf99a79845675f751e>:0
    623.   --- End of inner exception stack trace ---
    624.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <8f06425e63004caf99a79845675f751e>:0
    625.  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <8f06425e63004caf99a79845675f751e>:0
    626.  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <d92715ccd3ac42dbaeb8a2239166e2e8>:0
    627. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    628. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    629. UnityEngine.Logger:Log (UnityEngine.LogType,object)
    630. UnityEngine.Debug:LogError (object)
    631. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    632.  
    633. FormatException: Input string was not in a correct format.
    634.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    635.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    636.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    637.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    638.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    639.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    640.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    641. Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod(Object, String)
    642. Unity.Burst.BurstCompiler:Compile(Object, MethodInfo, Boolean, Boolean)
    643. Unity.Burst.BurstCompiler:CompileILPPMethod2(RuntimeMethodHandle)
    644. UnityEngine.U2D.UTessellator_00000170$BurstDirectCall:Constructor()
    645. UnityEngine.U2D.UTessellator_00000170$BurstDirectCall:.cctor()
    646. $BurstDirectCallInitializer:Initialize()
    647. System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
    648. System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    649. System.Reflection.MethodBase:Invoke(Object, Object[])
    650. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes()
    651.  
    652. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    653. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    654. Unity.Burst.BurstCompiler:Compile (object,System.Reflection.MethodInfo,bool,bool) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:470)
    655. Unity.Burst.BurstCompiler:CompileILPPMethod2 (System.RuntimeMethodHandle) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:231)
    656. UnityEngine.U2D.SpriteShapeGenerator/UnityEngine.U2D.UTessellator_00000170$BurstDirectCall:Constructor ()
    657. UnityEngine.U2D.SpriteShapeGenerator/UnityEngine.U2D.UTessellator_00000170$BurstDirectCall:.cctor ()
    658. $BurstDirectCallInitializer:Initialize ()
    659. System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    660. System.Reflection.MethodBase:Invoke (object,object[])
    661. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    662.  
    663. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 470]
    664.  
    665. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'UnityEngine.U2D.UTessellator_00000170$BurstDirectCall' threw an exception. ---> System.InvalidOperationException: Burst failed to compile the function pointer `Void UTessellator(UnityEngine.U2D.SpriteShapeSegment ByRef, Unity.Mathematics.float2*, Int32, UInt16*, Int32 ByRef, Byte*, Int32, Int32 ByRef, Unity.Collections.Allocator)`
    666.  at Unity.Burst.BurstCompiler.Compile (System.Object delegateObj, System.Reflection.MethodInfo methodInfo, System.Boolean isFunctionPointer, System.Boolean isILPostProcessing) [0x0015a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:470
    667.  at Unity.Burst.BurstCompiler.CompileILPPMethod2 (System.RuntimeMethodHandle burstMethodHandle) [0x0003a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:231
    668.  at UnityEngine.U2D.SpriteShapeGenerator+UTessellator_00000170$BurstDirectCall.Constructor () [0x00000] in <9b069e27b23f4b428d1b661e786afb00>:0
    669.  at UnityEngine.U2D.SpriteShapeGenerator+UTessellator_00000170$BurstDirectCall..cctor () [0x00000] in <9b069e27b23f4b428d1b661e786afb00>:0
    670.   --- End of inner exception stack trace ---
    671.  at $BurstDirectCallInitializer.Initialize () [0x00000] in <9b069e27b23f4b428d1b661e786afb00>:0
    672.  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
    673.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <8f06425e63004caf99a79845675f751e>:0
    674.   --- End of inner exception stack trace ---
    675.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <8f06425e63004caf99a79845675f751e>:0
    676.  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <8f06425e63004caf99a79845675f751e>:0
    677.  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <d92715ccd3ac42dbaeb8a2239166e2e8>:0
    678. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    679. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    680. UnityEngine.Logger:Log (UnityEngine.LogType,object)
    681. UnityEngine.Debug:LogError (object)
    682. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    683.  
    684. FormatException: Input string was not in a correct format.
    685.  at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <8f06425e63004caf99a79845675f751e>:0
    686.  at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    687.  at System.Int32.Parse (System.String s) [0x00016] in <8f06425e63004caf99a79845675f751e>:0
    688.  at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in <a2dd15248a25411e914af2a2c82fb63f>:0
    689.  at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in <a2dd15248a25411e914af2a2c82fb63f>:0
    690.  at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in <a2dd15248a25411e914af2a2c82fb63f>:0
    691.  at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in <a2dd15248a25411e914af2a2c82fb63f>:0
    692. Unity.Burst.LowLevel.BurstCompilerService:CompileAsyncDelegateMethod(Object, String)
    693. Unity.Burst.BurstCompiler:Compile(Object, MethodInfo, Boolean, Boolean)
    694. Unity.Burst.BurstCompiler:CompileILPPMethod2(RuntimeMethodHandle)
    695. Unity.Collections.Try_000009A3$BurstDirectCall:Constructor()
    696. Unity.Collections.Try_000009A3$BurstDirectCall:.cctor()
    697. $BurstDirectCallInitializer:Initialize()
    698. System.Reflection.RuntimeMethodInfo:InternalInvoke(RuntimeMethodInfo, Object, Object[], Exception&)
    699. System.Reflection.RuntimeMethodInfo:Invoke(Object, BindingFlags, Binder, Object[], CultureInfo)
    700. System.Reflection.MethodBase:Invoke(Object, Object[])
    701. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes()
    702.  
    703. Assertion failed on expression: 'exception == SCRIPTING_NULL'
    704. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    705. Unity.Burst.BurstCompiler:Compile (object,System.Reflection.MethodInfo,bool,bool) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:470)
    706. Unity.Burst.BurstCompiler:CompileILPPMethod2 (System.RuntimeMethodHandle) (at ./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:231)
    707. Unity.Collections.AllocatorManager/StackAllocator/Try_000009A3$BurstDirectCall:Constructor ()
    708. Unity.Collections.AllocatorManager/StackAllocator/Try_000009A3$BurstDirectCall:.cctor ()
    709. $BurstDirectCallInitializer:Initialize ()
    710. System.Reflection.RuntimeMethodInfo:Invoke (object,System.Reflection.BindingFlags,System.Reflection.Binder,object[],System.Globalization.CultureInfo)
    711. System.Reflection.MethodBase:Invoke (object,object[])
    712. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    713.  
    714. [./Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 470]
    715.  
    716. System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.TypeInitializationException: The type initializer for 'Try_000009A3$BurstDirectCall' threw an exception. ---> System.InvalidOperationException: Burst failed to compile the function pointer `Int32 Try(IntPtr, Block ByRef)`
    717.  at Unity.Burst.BurstCompiler.Compile (System.Object delegateObj, System.Reflection.MethodInfo methodInfo, System.Boolean isFunctionPointer, System.Boolean isILPostProcessing) [0x0015a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:470
    718.  at Unity.Burst.BurstCompiler.CompileILPPMethod2 (System.RuntimeMethodHandle burstMethodHandle) [0x0003a] in .\Library\PackageCache\com.unity.burst@1.8.2\Runtime\BurstCompiler.cs:231
    719.  at Unity.Collections.AllocatorManager+StackAllocator+Try_000009A3$BurstDirectCall.Constructor () [0x00000] in <8e772debe01e4cad9452074a5fc7a766>:0
    720.  at Unity.Collections.AllocatorManager+StackAllocator+Try_000009A3$BurstDirectCall..cctor () [0x00000] in <8e772debe01e4cad9452074a5fc7a766>:0
    721.   --- End of inner exception stack trace ---
    722.  at $BurstDirectCallInitializer.Initialize () [0x00000] in <8e772debe01e4cad9452074a5fc7a766>:0
    723.  at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
    724.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a] in <8f06425e63004caf99a79845675f751e>:0
    725.   --- End of inner exception stack trace ---
    726.  at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00083] in <8f06425e63004caf99a79845675f751e>:0
    727.  at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <8f06425e63004caf99a79845675f751e>:0
    728.  at UnityEditor.EditorAssemblies.ProcessInitializeOnLoadMethodAttributes () [0x000a5] in <d92715ccd3ac42dbaeb8a2239166e2e8>:0
    729. UnityEngine.StackTraceUtility:ExtractStackTrace ()
    730. UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
    731. UnityEngine.Logger:Log (UnityEngine.LogType,object)
    732. UnityEngine.Debug:LogError (object)
    733. UnityEditor.EditorAssemblies:ProcessInitializeOnLoadMethodAttributes ()
    734.  
    735. Mono: successfully reloaded assembly
    736. - Finished resetting the current domain, in  2.608 seconds
    737. Domain Reload Profiling:
    738.    ReloadAssembly (227ms)
    739.        BeginReloadAssembly (145ms)
    740.            ExecutionOrderSort (0ms)
    741.            DisableScriptedObjects (10ms)
    742.            BackupInstance (0ms)
    743.            ReleaseScriptingObjects (0ms)
    744.            CreateAndSetChildDomain (33ms)
    745.        LoadAllAssembliesAndSetupDomain (11256ms)
    746.            LoadAssemblies (10531ms)
    747.            RebuildTransferFunctionScriptingTraits (0ms)
    748.            SetupTypeCache (775ms)
    749.                TypeCache.Initialize (333ms)
    750.                    TypeCache.ScanAssembly (326ms)
    751.                ResolveRequiredComponents (11ms)
    752.        FinalizeReload (0ms)
    753.            ReleaseScriptCaches (0ms)
    754.            RebuildScriptCaches (0ms)
    755.            SetupLoadedEditorAssemblies (2429ms)
    756.                LogAssemblyErrors (0ms)
    757.                InitializePlatformSupportModulesInManaged (9ms)
    758.                SetLoadedEditorAssemblies (9ms)
    759.                RefreshPlugins (0ms)
    760.                BeforeProcessingInitializeOnLoad (103ms)
    761.                ProcessInitializeOnLoadAttributes (964ms)
    762.                ProcessInitializeOnLoadMethodAttributes (1335ms)
    763.                AfterProcessingInitializeOnLoad (9ms)
    764.                EditorAssembliesLoaded (1ms)
    765.            ExecutionOrderSort2 (0ms)
    766.            AwakeInstancesAfterBackupRestoration (12ms)
    767. Refreshing native plugins compatible for Editor in 14.65 ms, found 8 plugins.
    768. Preloading 0 native plugins for Editor in 0.00 ms.
    769. Asset Pipeline Refresh (id=c58260b392cb8154ea2dcd6e73305e9e): Total: 96.326 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
    770.    Summary:
    771.        Imports: total=2 (actual=2, local cache=0, cache server=0)
    772.        Asset DB Process Time: managed=6 ms, native=75877 ms
    773.        Asset DB Callback time: managed=351 ms, native=119 ms
    774.        Scripting: domain reloads=1, domain reload time=15248 ms, compile time=4660 ms, other=63 ms
    775.        Project Asset Count: scripts=7605, non-scripts=2877
    776.        Asset File Changes: new=0, changed=0, moved=0, deleted=0
    777.        Scan Filter Count: 0
    778.    InvokeBeforeRefreshCallbacks: 0.439ms
    779.    ApplyChangesToAssetFolders: 0.072ms
    780.    Scan: 101.596ms
    781.    OnSourceAssetsModified: 0.003ms
    782.    GetAllGuidsForCategorization: 2.083ms
    783.    CategorizeAssets: 240.495ms
    784.    ImportOutOfDateAssets: 4796.499ms (-972.453ms without children)
    785.        ImportManagerImport: 1064.453ms (930.511ms without children)
    786.            ImportInProcess: 133.932ms
    787.            UpdateCategorizedAssets: 0.010ms
    788.        CompileScripts: 4659.787ms
    789.        ReloadNativeAssets: 0.027ms
    790.        UnloadImportedAssets: 36.039ms
    791.        ReloadImportedAssets: 0.000ms
    792.        EnsureUptoDateAssetsAreRegisteredWithGuidPM: 3.937ms
    793.        InitializingProgressBar: 0.011ms
    794.        PostProcessAllAssetNotificationsAddChangedAssets: 0.001ms
    795.        OnDemandSchedulerStart: 4.699ms
    796.    PostProcessAllAssets: 442.088ms
    797.    Hotreload: 28.695ms
    798.    GatherAllCurrentPrimaryArtifactRevisions: 0.001ms
    799.    UnloadStreamsBegin: 1.163ms
    800.    PersistCurrentRevisions: 1.075ms
    801.    UnloadStreamsEnd: 0.100ms
    802.    GenerateScriptTypeHashes: 3.903ms
    803.    Untracked: 90712.187ms
    804. Application.AssetDatabase Initial Refresh End
    805. Launched and connected shader compiler UnityShaderCompiler.exe after 0.12 seconds
    806. Scanning for USB devices : 5.127ms
    807. Initializing Unity extensions:
    808. Asset Pipeline Refresh (id=82a6fbfd6496a42468400e208f86b90e): Total: 0.083 seconds - Initiated by RefreshV2(NoUpdateAssetOptions)
    809. [Licensing::Client] Successfully resolved entitlements
    810. [MODES] ModeService[none].Initialize
    811. [MODES] ModeService[none].LoadModes
    812. [MODES] Loading mode Default (0) for mode-current-id-Junkyard Monsters
    813. ProgressiveSceneManager::Cancel()
    814. Unloading 2 Unused Serialized files (Serialized files now loaded: 0)
    815. Unloading 93 unused Assets / (1.0 MB). Loaded Objects now: 6840.
    816. Memory consumption went from 177.4 MB to 176.4 MB.
    817. Total: 6.247400 ms (FindLiveObjects: 0.474100 ms CreateObjectMapping: 0.551400 ms MarkObjects: 4.870100 ms  DeleteObjects: 0.350800 ms)
    818.  
    819. [LAYOUT] About to load UserSettings\Layouts\default-2022.dwlt, keepMainWindow=False
    820. <RI> Initialized touch support.
    821.  
    822. <RI> Initialized touch support.
    823.  
    824. <RI> Initialized touch support.
    825.  
    826. <RI> Initialized touch support.
    827.  
    828. <RI> Initialized touch support.
    829.  
    830. <RI> Initialized touch support.
    831.  
    832. [MODES] ModeService[default].InitializeCurrentMode
    833. [MODES] ModeService[default].RaiseModeChanged(default, default)
    834. IsTimeToCheckForNewEditor: Update time 1681500220 current 1681502371
    835. [Licensing::Client] Successfully resolved entitlements
    836. <RI> Initializing input.
    837.  
    838. New input system (experimental) initialized
    839. Using Windows.Gaming.Input
    840. [Project] Loading completed in 124.065 seconds
    841.    Project init time:                 112.751 seconds
    842.        Template init time:         0.000 seconds
    843.        Package Manager init time:         1.717 seconds
    844.        Asset Database init time:         1.717 seconds
    845.        Global illumination init time:     0.040 seconds
    846.        Assemblies load time:             4.495 seconds
    847.        Unity extensions init time:     0.006 seconds
    848.        Asset Database refresh time:     0.083 seconds
    849.    Scene opening time:             1.313 seconds
    850. ##utp:{"type":"ProjectInfo","version":2,"phase":"Immediate","time":1681502371776,"processId":13776,"projectLoad":124.0645764,"projectInit":112.7508519,"templateInit":0.0,"packageManagerInit":1.716705,"assetDatabaseInit":1.345535,"globalIlluminationInit":0.0398834,"assembliesLoad":4.4950534,"unityExtensionsInit":0.0056217,"assetDatabaseRefresh":0.0831473,"sceneOpening":1.3132663}
    851. ##utp:{"type":"EditorInfo","version":2,"phase":"Immediate","time":1681502371776,"processId":13776,"editorVersion":"2022.2.2f1 (c93c5d3acf5b)","branch":"2022.2/release","buildType":"Release","platform":"Windows"}
    852. Asset Pipeline Refresh (id=8f1ef9f8463b66841836457073cd080d): Total: 0.033 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
    853. EditorUpdateCheck: Response {"latestversionstring":"2022.2.15f1 (30d813e1a2a9)","latestversion":99999,"latestversionmessage":"A new version of Unity is available. Please update to the latest released version at your convenience. Release notes available on the download site. Click the \"Download Installer\" button.","updateurl":"https://unity3d.com/update/","updateinterval":3600} updateurl = https://unity3d.com/update/ interval = 3600
    854. <RI> Initialized touch support.
    855.  
    856. Refreshing native plugins compatible for Editor in 12.31 ms, found 8 plugins.
    857. Preloading 0 native plugins for Editor in 0.00 ms.
    858. Asset Pipeline Refresh (id=d8639aa5fc745f046b2742a460fd3a85): Total: 0.086 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
    859. Start importing Assets/StreamingAssets/google-services-desktop.json using Guid(c3e2aa629b24e9b4f883c0bbc534a22d) Importer(-1,00000000000000000000000000000000)  -> (artifact id: '06617ca6db4f41acb5215501574caf41') in 0.054300 seconds
    860. Refreshing native plugins compatible for Editor in 12.65 ms, found 8 plugins.
    861. Preloading 0 native plugins for Editor in 0.00 ms.
    862. Asset Pipeline Refresh (id=528b8da758001cc48a2e53e8becd7051): Total: 0.132 seconds - Initiated by StopAssetImportingV2(NoUpdateAssetOptions)
    863. Created GICache directory at C:/Users/keven/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.034s, timestamps: [129.797 - 129.831]
    864. gi::BakeBackendSwitch: switching bake backend from 3 to 1.
    865. [Licensing::Client] Successfully resolved entitlement details
    866. [Licensing::Client] Successfully updated the access token
    867. [Licensing::Module] Successfully updated access token: "fK6l0m3v"... (expires: 2024-04-14 19:59:42 GMT)
    868. TrimDiskCacheJob: Current cache size 0mb
    869. Asset Pipeline Refresh (id=4b3efee09bb23fe48b3b6a28a1fefae8): Total: 0.029 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
    870. <RI> Initialized touch support.
    871.  
    872. <RI> Initialized touch support.
    873.  
    874. Asset Pipeline Refresh (id=5dddab7d593183e42bf91d2dc1c18f32): Total: 0.029 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
    875. <RI> Initialized touch support.
    876.  
    877. Asset Pipeline Refresh (id=c24ced269afcc754cb838455a173644f): Total: 0.031 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
    878.  
    That is not the only problem, the game have assets on the start scene, but it doenst load on my unity, just for my friends, idk what is happening, the project opens, but assets doesnt load, appear that errors on console and i cant play the game, if i do it crash, if i close the project it crashes too.