Search Unity

  1. Good news ✨ We have more Unite Now videos available for you to watch on-demand! Come check them out and ask our experts any questions!
    Dismiss Notice

Video error VideoPlayer on Android

Discussion in 'Audio & Video' started by charcreon, Sep 10, 2019.

  1. charcreon

    charcreon

    Joined:
    May 14, 2013
    Posts:
    5
    I can't play video on android.
    unity 2018.4.1f1
    android 10 (pixel3)

    Code (CSharp):
    1. void Play()
    2. {
    3.     videoPlayer.source = VideoSource.Url;
    4.     var filePath = string.Format("file://{0}/0.mp4", Application.temporaryCachePath);
    5.     videoPlayer.url = filePath;
    6.     Debug.LogFormat("[VideoManager] [Play] filepath:`{0}`", filePath);
    7.  
    8.     videoPlayer.audioOutputMode = VideoAudioOutputMode.AudioSource;
    9.     videoPlayer.EnableAudioTrack(0, true);
    10.     videoPlayer.SetTargetAudioSource(0, AudioManager.Instance.VideoAudioSource);
    11.  
    12.     videoPlayer.prepareCompleted += PrepareCompleted;
    13.     videoPlayer.errorReceived += ErrorReceived;
    14.  
    15.     videoPlayer.enabled = true;
    16.     videoPlayer.Prepare();
    17. }
    18.  
    19. void PrepareCompleted(VideoPlayer vp)
    20. {
    21.     vp.prepareCompleted -= PrepareCompleted;
    22.     vp.errorReceived -= ErrorReceived;
    23.     vp.Play();
    24. }
    25.  
    26. void ErrorReceived(VideoPlayer vp, string message)
    27. {
    28.     vp.prepareCompleted -= PrepareCompleted;
    29.     vp.errorReceived -= ErrorReceived;
    30. }
    31.  
    adb logcat
    Code (CSharp):
    1. 09-10 07:54:05.423  1701  1785 I Unity   : [VideoManager] [Play] filepath:`file:///storage/emulated/0/Android/data/com.xxxx.xxxx/cache/0.mp4`
    2. 09-10 07:54:05.423  1701  1785 I Unity   : VideoManager:Play(Int32, Single, Boolean)
    3. 09-10 07:54:05.423  1701  1785 I Unity   :
    4. 09-10 07:54:05.423  1701  1785 I Unity   : (Filename: ./Runtime/Export/Debug.bindings.h Line: 45)
    5. 09-10 07:54:05.423  1701  1785 I Unity   :
    6. 09-10 07:54:05.449  1701  1823 E NdkMediaExtractor: can't create http service
    7. 09-10 07:54:05.449  1701  1823 W Unity   : AndroidVideoMedia: Error opening extractor: -10002
    8. 09-10 07:54:05.449  1701  1823 W Unity   :
    9. 09-10 07:54:05.449  1701  1823 W Unity   : (Filename:  Line: 471)
    10. 09-10 07:54:05.449  1701  1823 W Unity   :
    11.  
    Confirmed that the file exists
    I don't know the error code(-10002)
     
    kanehana likes this.
  2. takahiro-yamada

    takahiro-yamada

    Joined:
    Mar 22, 2016
    Posts:
    2
    me too

    Code (CSharp):
    1. AndroidVideoMedia: Error opening extractor: -10002
    Unity 2018.1.9f2
    Android10 Pixel3a
     
    kanehana likes this.
  3. bkachmar

    bkachmar

    Joined:
    Mar 15, 2013
    Posts:
    37
    I have the same error on my Pixel 3, Android 10.
     
  4. Domas_L

    Domas_L

    Unity Technologies

    Joined:
    Nov 27, 2018
    Posts:
    111
    Hello! If you can still reproduce the issue on latest releases of Unity, could you please submit a bug report with a minimal reproduction project for this issue and reply in here with the issue ID?
     
  5. Tyler_loni

    Tyler_loni

    Joined:
    Dec 13, 2018
    Posts:
    1
    I have the same issue on android 10. The project worked fine on android 9, upgraded to 10 and now I get:

    E/NdkMediaExtractor: can't create http service
    W/Unity: AndroidVideoMedia: Error opening extractor: -10002



    The video file is stored locally:

    VP = this.GetComponent<VideoPlayer>();
    Internal_Storage_FileName = Path.Combine(Application.persistentDataPath, Video_Name + ".mp4");
    VP.url = Internal_Storage_FileName;


    Pixel 3, Android 10
    Unity 2019.2.0f1
     
  6. unity_TX6jAMiq4wKzUA

    unity_TX6jAMiq4wKzUA

    Joined:
    Apr 1, 2019
    Posts:
    2
    I have the same issue on android 10 (Pixel 3a, Built by Unity 2018.3.12f1)
    Playing movie by streaming works well.
    Handheld.PlayFullScreenMovie works well too.

    Playing movie by VideoPlayer on local storage (temporaryCachePath and persistentDataPath) doesn't work.


    videoPlayer.errorReceived
    reports
    ```
    VideoPlayer cannot play url : file:///....
    Cannot read file.
    ```
     
    dimib likes this.
  7. Un4GivN_X

    Un4GivN_X

    Joined:
    Aug 6, 2014
    Posts:
    12
    Exact same issue here, Unity 2017.4.29f1 (LTS). It is working perfectly fine iOS and Android except Android 10. The video file is accessible at the expected url and I can play it manually.

    Relevant logs:

    10-07 11:19:24.621 14231 14302 E NdkMediaExtractor: can't create http service
    10-07 11:19:24.621 14231 14302 W Unity : AndroidVideoMedia: Error opening extractor: -10002
    10-07 11:19:24.621 14231 14302 W Unity :
    10-07 11:19:24.621 14231 14302 W Unity : (Filename: Line: 524)
    10-07 11:19:24.621 14231 14302 W Unity :

    10-07 11:19:24.672 14231 14274 E Unity : MediaView :: VideoPlayerOnErrorReceived ERROR : VideoPlayer cannot play url : /storage/emulated/0/Android/data/com.privatebundle.id/files/0xfLAYfU.mp4
    10-07 11:19:24.672 14231 14274 E Unity : UnityEngine.DebugLogHandler:LogFormat(LogType, Object, String, Object[])
    10-07 11:19:24.672 14231 14274 E Unity : UnityEngine.Logger:Log(LogType, Object)
    10-07 11:19:24.672 14231 14274 E Unity :
    10-07 11:19:24.672 14231 14274 E Unity : (Filename: /Users/builduser/buildslave/unity/build/artifacts/generated/Android/runtime/DebugBindings.gen.cpp Line: 51)


    edit: I reproduced the issue in a very small project. The key is simply to put a valid .mp4 file into Application.persistentDataPath + "/myvideo.mp4". I pasted my file directly in that folder. It works perfectly fine on my galaxy s8+ (android 9.0). Then I tried on Pixel 2 (android 10.0) and I have the exact error above.

    edit 2: I had an idea. At runtime, I load the video file using WWW request.
    - 10-07 15:58:03.143 10661 10683 I Unity : www loaded, , count = 269520

    The byte[] length is correct. Then, I do the following:
    string destinationPath = System.IO.Path.Combine(Application.temporaryCachePath, "temp.mp4");
    File.WriteAllBytes(destinationPath, www.bytes);

    Then I pass the temporaryCachePath URL to the video player. Exact same issue...

    10-07 15:58:03.161 10661 10751 E NdkMediaExtractor: can't create http service
    10-07 15:58:03.162 10661 10751 W Unity : AndroidVideoMedia: Error opening extractor: -10002
    10-07 15:58:03.175 10661 10683 E Unity : VideoOnErrorReceived ERROR: VideoPlayer cannot play url : /storage/emulated/0/Android/data/com.mycompany.videoplayerandroidpie/cache/temp.mp4

    @Domas_L :)
     
    Last edited: Oct 8, 2019
    dimib and cloudWPark like this.
  8. charcreon

    charcreon

    Joined:
    May 14, 2013
    Posts:
    5
    webm(vp8)も同じ問題が発生しました。
    android10でfile:///でアクセス出来なくなっているのが問題だと思います。回避するmanifestが見当たらないので、なんとかしてほしいものです。
    2018.4.1f1~ 2018.4.10f1のすべてで解決されていないのを確認しています。

    The same problem occurred in webm (vp8).
    I think that the problem is that you can not access at file: /// on android10. I don't see any manifests to avoid, so I'd like somehow.
    It has been confirmed that it has not been resolved in all of 2018.4.1f1 to 2018.4.10f1.
     
    dimib likes this.
  9. Un4GivN_X

    Un4GivN_X

    Joined:
    Aug 6, 2014
    Posts:
    12
    dimib likes this.
  10. Un4GivN_X

    Un4GivN_X

    Joined:
    Aug 6, 2014
    Posts:
    12
    Bug reported, id 1189995
    Thank you!
     
    Domas_L likes this.
  11. novaVision

    novaVision

    Joined:
    Nov 9, 2014
    Posts:
    349
    I got the same issue and I tried to use runtime permission request for
    Code (CSharp):
    1. "android.permission.READ_EXTERNAL_STORAGE"
    But the app crashes. If I finally fix this request, will it help at all or we need to wait until VideoPlayer bug fixed?
     
  12. wintermuute

    wintermuute

    Joined:
    May 12, 2017
    Posts:
    16
    I'm experiencing the same issue. Also trying to pass a cached video url to the VideoPlay on a device running Android 10. I know Unity has said this is working per design, but the suggested modification to the Android Manifest has not resolved the issue....
     
    dimib likes this.
  13. danyruibal

    danyruibal

    Joined:
    Sep 13, 2018
    Posts:
    2
    Also experiencing the same issue. Video is not playing on Android Q / Pixel 2 when using a local filesystem url. Remote URLs are working just fine. Permissions are correctly set, and videos are playing on any other device/OS.

    W/Unity: AndroidVideoMedia: Error opening extractor: -10002.

    I also tried to target API 29 and set the new attribute: android:requestLegacyExternalStorage="true", but it didn't help.
     
    wintermuute and Un4GivN_X like this.
  14. novaVision

    novaVision

    Joined:
    Nov 9, 2014
    Posts:
    349
    Just for experiment fixed permissions, set properly but video still can't be player with a same error message. So the only way is to await for bug fix.
     
  15. novaVision

    novaVision

    Joined:
    Nov 9, 2014
    Posts:
    349
    Man, I can't find this bug by provided id. Are you sure it's commited?
     
  16. Domas_L

    Domas_L

    Unity Technologies

    Joined:
    Nov 27, 2018
    Posts:
    111
    The case is still being processed by the CQA, you will be able to see the bug on the IssueTracker only after it gets processed.
     
  17. wintermuute

    wintermuute

    Joined:
    May 12, 2017
    Posts:
    16
    After digging into the issue more and reading some Android logcats, I'm guessing the issue won't be resolved by setting a certain permission (I've tried a bunch) but is related to the privacy and scoped storage changes Android made in 10/Q. I did a quick test, made a native android plugin using the getExternalFilesDir() command and passing the resulting path the Unity VideoPlayer, but that still results in a -10002 error and the video not playing. I think the issue has to do with how the VideoPlayer uses the URL to retrieve the video from the device. Read more about the Android Q changes here: https://developer.android.com/about/versions/10/privacy/changes

    I would love to hear from someone at Unity regarding this...
     
  18. michaelsorgrr

    michaelsorgrr

    Joined:
    May 30, 2017
    Posts:
    3
    wintermuute likes this.
  19. Domas_L

    Domas_L

    Unity Technologies

    Joined:
    Nov 27, 2018
    Posts:
    111
    3darkman, kdeger and wintermuute like this.
  20. wintermuute

    wintermuute

    Joined:
    May 12, 2017
    Posts:
    16
    Awesome! Thank you for the update! When can we get a download for Unity 2019.2.11f1? The latest I'm seeing in the Hub and download archive is 2019.2.10.
     
    Domas_L likes this.
  21. Domas_L

    Domas_L

    Unity Technologies

    Joined:
    Nov 27, 2018
    Posts:
    111
    Unfortunately, it seems that the version is not yet publicly available, so you will have to wait for a week or two until it is released.
     
  22. jovezhougang

    jovezhougang

    Joined:
    Jun 28, 2019
    Posts:
    4
    Build http server in the app

    import android.app.Application;

    import java.io.FileInputStream;

    import fi.iki.elonen.NanoHTTPD;

    public class VideoServer extends NanoHTTPD {

    Application application;

    public VideoServer(Application application, int port) {
    super(port);
    this.application = application;
    }

    @override
    public Response serve(IHTTPSession session) {
    try {
    final FileInputStream inputStream = new FileInputStream(session.getUri());
    return newFixedLengthResponse(Response.Status.OK, "video/mp4", inputStream,
    inputStream.available());
    } catch (Exception e) {
    StringBuilder builder = new StringBuilder();
    builder.append("<!DOCTYPE html><html><body>");
    builder.append("Sorry, Can't Found the page!");
    builder.append("</body></html>\n");
    return newFixedLengthResponse(Response.Status.NOT_FOUND, "text/html", builder
    .toString());
    }
    }
    }
     
  23. jovezhougang

    jovezhougang

    Joined:
    Jun 28, 2019
    Posts:
    4
    ```java
    import android.app.Application;

    import java.io.FileInputStream;

    import fi.iki.elonen.NanoHTTPD;

    public class VideoServer extends NanoHTTPD {

    Application application;

    public VideoServer(Application application, int port) {
    super(port);
    this.application = application;
    }

    @override
    public Response serve(IHTTPSession session) {
    try {
    final FileInputStream inputStream = new FileInputStream(session.getUri());
    return newFixedLengthResponse(Response.Status.OK, "video/mp4", inputStream,
    inputStream.available());
    } catch (Exception e) {
    StringBuilder builder = new StringBuilder();
    builder.append("<!DOCTYPE html><html><body>");
    builder.append("Sorry, Can't Found the page!");
    builder.append("</body></html>\n");
    return newFixedLengthResponse(Response.Status.NOT_FOUND, "text/html", builder
    .toString());
    }
    }
    }
    ```
     
  24. jovezhougang

    jovezhougang

    Joined:
    Jun 28, 2019
    Posts:
    4
    Build http server in the app
     
  25. jovezhougang

    jovezhougang

    Joined:
    Jun 28, 2019
    Posts:
    4
    Build http server in the app
     
  26. shrvnn1993

    shrvnn1993

    Joined:
    Aug 22, 2016
    Posts:
    3
    I tried on Unity 2019.2.11f1 but still it doesn't work there. Though the release notes say that it is fixed.

    Is there any extra code snippet that has to be written to get it work?Like change in function or something.
     
    ErikAndroid likes this.
  27. ErikAndroid

    ErikAndroid

    Joined:
    Jul 4, 2016
    Posts:
    7
    Same problem for me. Not sure how I can fix this.
     
  28. wintermuute

    wintermuute

    Joined:
    May 12, 2017
    Posts:
    16
    The update seems to have fixed the issue I was experiencing. In my case, the issue was how the Unity VideoPlayer was internally handling file getting on Android devices and that method was no longer supported for Android 10/Q. What my app is doing is storing the temporary video file and passing that path to the Unity VideoPlayer which plays the video on a RawImage. So in my case, there was no additional code or function to call, it was just that the way the Video Player was internally handling files needed to be updated. Are you doing something similar to this?
     
  29. ErikAndroid

    ErikAndroid

    Joined:
    Jul 4, 2016
    Posts:
    7
    Im downloading mp4 files from a server and store at the persistentDataPath. I load these files by passing the path to the VideoPlayer and show on a quad mesh. Worked until android 10.
     
    Last edited: Nov 6, 2019
  30. shrvnn1993

    shrvnn1993

    Joined:
    Aug 22, 2016
    Posts:
    3
    Glad that you got it working!
    Can you share the code snippet? Are you using "file://" ahead of the persistent data path of the file?
     
  31. JCereda

    JCereda

    Joined:
    Aug 29, 2019
    Posts:
    3
    Can't play local VideoClip using Video Player on Android, engine version 2018.4.7. Worked fine using 2018.2.12.

    Works fine on Windows build and Editor.

    Tested with Xiaomi Mi 9t and Realwear HMT1.
     
  32. michaelsorgrr

    michaelsorgrr

    Joined:
    May 30, 2017
    Posts:
    3
    Using 2018.4 LTS on a Pixel 1, I still get the same error "NdkMediaExtractor: can't create http service, AndroidVideoMedia: Error opening extractor: -10002" when attempting to use a local filesystem url to play a video using a video player component.

    I tried removing "file://' prefix and adding "videoPlayer.source = VideoSource.Url", but to no avail.

    Is anyone else experiencing the same issue?
     
  33. wintermuute

    wintermuute

    Joined:
    May 12, 2017
    Posts:
    16
    I'm assuming you are getting this because your Pixel 1 is running Android Q/10. To keep it short, try updating your project to at least Unity 2019.2.11, Unity rolled out a patch to fix how the video player handles url paths.

    For further explanation, read more about the Android Q changes here: https://developer.android.com/about/versions/10/privacy/changes
     
    DaneyT and michaelsorgrr like this.
  34. michaelsorgrr

    michaelsorgrr

    Joined:
    May 30, 2017
    Posts:
    3
    I see my mistake, I had 2018.4.12, which was no longer LTS. After downloading the new 2018.4.13f1 LTS version I was able to play a video in the videoplayer using a url; however, I get a new weird bug where the video plays at half-ish speed even when setting the player's playback speed to 1.0. Unfortunately this doesn't happen in editor so I don't know what could be the cause. Pixel 1 Android Q/10 Unity 2018.4.13f1 LTS.
     
  35. ninjanosui

    ninjanosui

    Joined:
    Jul 12, 2013
    Posts:
    51
    Im still experiencing this bug in 2019.3.0f6. While Handheld.PlayFullScreenMovie( "file://" + path ); works fine … same behavior with 2019.3.2
     
    Last edited: Feb 21, 2020
    dimib likes this.
  36. pranavpradeep

    pranavpradeep

    Joined:
    Oct 26, 2018
    Posts:
    1
    I'm experiencing a similar error. but with different error code(-10000)

    2020-03-04 15:40:47.648 572 627 Error NdkMediaExtractor: sf error code -1010
    2020-03-04 15:40:47.648 572 627 Warn Unity : AndroidVideoMedia: Error opening extractor -10000
    2020-03-04 15:40:47.648 572 627 Warn Unity
    2020-03-04 15:40:47.648 572 627 Warn Unity : (Filename: ./PlatformDependent/AndroidPlayer/Modules/Video/Private/AndroidVideoMedia.cpp Line 461)

    In android, the video play for the first time. I am getting this error when I try to play again.
    Got this error in Unity 2019.2.7f2 and 2019.2.21f1

    Is anyone else experiencing the same issue?

    upload_2020-3-4_15-50-22.png
     
  37. DaneyT

    DaneyT

    Joined:
    Aug 24, 2017
    Posts:
    3
    I had the same error (-10002 while downloading and playing a video via https webrequest) with 2019.1f02 with my Pixel 1, Android 10.
    Updating unity to 2019.3.0b8 made it work agian without the error on my Pixel 1.
     
  38. atorisa

    atorisa

    Joined:
    Dec 1, 2013
    Posts:
    272
    @Domas_L Issue is still here.

    Update (Solution): Android needs removing "file://" part. iOS can play with "file://" part of url.

    AndroidVideoMedia: Error opening extractor: -10002

    Hi, I have black texture when I try to load Video from File to Render Texture and Play with default VideoPlayer class by Unity using url: file:///. iOS works great, but on Android there is some issue.

    What the problem?

    Environment:
    Unity 2019.3.5f /Unity 2020.1b2, Android 10, Samsung Galaxy A71.

    So picked Video was recorder on this device previously.
     
    Last edited: Mar 21, 2020
  39. Domas_L

    Domas_L

    Unity Technologies

    Joined:
    Nov 27, 2018
    Posts:
    111
    Hello!

    The original issue was fixed - if you can still reproduce the issue, you might either hit another edge case that was not addressed or experience a different issue. If you believe it to be a bug, please submit a bug report with all the information and a minimal repro project, and we will investigate it.
     
  40. MadAtUnityDev

    MadAtUnityDev

    Joined:
    Feb 15, 2016
    Posts:
    1

    We still have same issues with 2018.2.2 version although your team posted some patches in this URL(https://issuetracker.unity3d.com/is...n-the-persistent-data-directory-on-android-10).

    Because we are now using 2018.2.20f1,It is very difficult to move on considering project schedule. And also updating unity to 2018.4 from 2018.2.2 is hell-time-consuming so that even can determine how long it takes.

    Is there any good workaround for this or patch for 2018.2.20f1?
     
  41. dimib

    dimib

    Joined:
    Apr 16, 2017
    Posts:
    42
    Actually, that did not solve the issue on our side. When trying to access a recorded video located at path "/storage/emulated/0/DCIM/Camera..." and pass this URI with OR without "file://" prefix, the Unity video player is not able to read or play the file as it is not stored inside the streamingAssets or persistentDataPath folders.

    I'm using Unity 2019.3.6, all READ/WRITE_EXTERNAL_STORAGE Android permissions are granted.

    A System.IO.File.Exists check confirms the file is existing (without "file://" prefix).

    Here are some resources I found that Android Q (10) removed file access and only allows usage of the Storage Access Framework (SAF):
    - https://commonsware.com/blog/2019/06/07/death-external-storage-end-saga.html
    - https://developer.android.com/guide/topics/providers/document-provider

    Finally, this guy created a basic file access plugin for SAF: https://github.com/yasirkula/UnitySimpleFileBrowser

    But the problem is that it it not feasibly to load a file via SAF into memory as byte-array, e.g. for video playback. Unity has to enable SAF support for Android Q and above directly in the VideoPlayer / UnityWebRequest and other APIs that use file URIs. @Domas_L what do you think?

    Can somebody help with access / playback of files from the emulated storage?

    Best regards
     
  42. doasgloria

    doasgloria

    Joined:
    Nov 25, 2019
    Posts:
    2
    Did you find any good solution ??

    I can't play video by videoplayer too !!
     
  43. InfinityCoder88

    InfinityCoder88

    Joined:
    Oct 4, 2013
    Posts:
    282
    Same problem with Unity version 2019.3.13f1, :( any suggestion how to fix this issue, please?

    Code (CSharp):
    1. 2020/06/15 13:37:12.052 4860 4860 Verbose MediaRouter Selecting route: RouteInfo{ name=Phone, description=null, status=null, category=RouteCategory{ name=System types=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO  groupable=false }, supportedTypes=ROUTE_TYPE_LIVE_AUDIO ROUTE_TYPE_LIVE_VIDEO , presentationDisplay=null }
    2. 2020/06/15 13:37:12.069 4860 4940 Error NdkMediaExtractor can't create http service
    3.  
    4. 2020/06/15 13:37:12.069 4860 4940 Warn Unity AndroidVideoMedia: Error opening extractor: -10002
    5. 2020/06/15 13:37:12.069 4860 4940 Warn Unity (Filename:  Line: 469)
    6. 2020/06/15 13:37:12.069 4860 4940 Warn Unity
     
  44. Elizeu159

    Elizeu159

    Joined:
    Nov 25, 2016
    Posts:
    5
    Not working in unity 2019.3.15. Guess i'll have to update the project to 2020.1 and hope it fixes this issue while not breaking anything else

    EDIT: Nope... same problem
     
    Last edited: Jun 18, 2020
    zyonneo likes this.
  45. zyonneo

    zyonneo

    Joined:
    Apr 13, 2018
    Posts:
    360
    Code (CSharp):
    1.  
    2. public void OnImageChanged(ARTrackedImagesChangedEventArgs args)
    3.     {
    4.      
    5.         foreach (var trackedImage in args.added)
    6.         {
    7.             Debug.Log("Instantiate Cube");
    8.             cubePrefab = Instantiate(cubeTv, trackedImage.transform);
    9.             Debug.Log("Cube prefb name "+cubePrefab.name);
    10.             videoName = "http://techslides.com/demos/sample-videos/small.mp4";
    11.          
    12.             vp = cubePrefab.GetComponent<VideoPlayer>();
    13.             vp.source = VideoSource.Url;
    14.        
    15.             vp.url = videoName;
    16.          
    17.             if (vp != null)
    18.             {
    19.                 Debug.Log("Video path url ="+vp.url);
    20.             }
    21.             vp.playOnAwake = true;
    22.             vp.isLooping = true;
    23.             vp.renderMode = UnityEngine.Video.VideoRenderMode.MaterialOverride;
    24.             vp.targetMaterialRenderer = GetComponent<Renderer>();
    25.             vp.targetMaterialProperty = "_MainTex";
    26.             vp.Play();        
    27.                    
    28.  
    29.         }
    30.     }
    31.  
    Made a cube prefab with video player in it.Added a URL to play the video but video not playing.Getting the following errors.
    Using
    Unity 2019.3.8f1
    Samsung Galaxy A71 - Android 10

    Warn Unity AndroidVideoMedia::OpenExtractor failed in ExtractorSetDataSource with error -10000 trying to access HTTP URL (http://techslides.com/demos/sample-videos/small.mp4). If Target API Level is 28 or greater, please confirm the usesCleartextTraffic attribute has been added to your Android manifest; or alternatively, enable cleartext traffic to specific domains in your network security config file.


    Warn Unity AndroidVideoMedia::OpenExtractor failed in ExtractorSetDataSource with error -10000 trying to access HTTP URL (http://techslides.com/demos/sample-videos/small.mp4). If Target API Level is 28 or greater, please confirm the usesCleartextTraffic attribute has been added to your Android manifest; or alternatively, enable cleartext traffic to specific domains in your network security config file.

    Warn Unity AndroidVideoMedia: Error opening extractor: -10000
     
  46. DhiaSendi

    DhiaSendi

    Joined:
    May 16, 2018
    Posts:
    7
    after too many days Upgrading to unity 2019.4.1f1 LTS fixed the problem for me
     
  47. InfinityCoder88

    InfinityCoder88

    Joined:
    Oct 4, 2013
    Posts:
    282
    Updated to Unity 2019.4.1f1 still the same problem :( :
    Code (CSharp):
    1. 2020/06/24 21:21:29.578 14488 15027 Warn Unity AndroidVideoMedia: Error opening extractor: -10002
    2.  
    Device: Samsung Galaxy A90 - Android 10
     
  48. InfinityCoder88

    InfinityCoder88

    Joined:
    Oct 4, 2013
    Posts:
    282
    Hi @lucia200 ,

    Can you provide me more details on how did you fix this? Thx!
     
  49. Zedix123

    Zedix123

    Joined:
    Jul 6, 2020
    Posts:
    1
    Any updates regarding this?
     
  50. jefjam7812

    jefjam7812

    Joined:
    Jul 3, 2020
    Posts:
    2
    I am getting same error on my phone, POCO X2, Tried Factory Reset, But Still Getting Same problem!
     
unityunity