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Error uploading WebGL build to Facebook

Discussion in 'Web' started by cmai, Jun 6, 2017.

  1. cmai

    cmai

    Joined:
    Jan 11, 2017
    Posts:
    2
    I'm trying to upload a build I made using the Facebook target to my Facebook Dev Portal, but I keep getting this "Error (try uploading again)" with no explanation on what the error is. The WebGL build works if I host it on my local server. It uploads to Facebook but fails when Facebook is processing the build.

    Has anyone else come across this error or has some insight on what it could be? I've tried uploading manually as well as through the Unity Editor but it doesn't seem to matter.

    Thanks,

    Chris
     

    Attached Files:

  2. TFG

    TFG

    Joined:
    Jan 17, 2017
    Posts:
    3
    do you solved this?
     
  3. hm_assets

    hm_assets

    Joined:
    Sep 30, 2016
    Posts:
    6
    Same problem for me
     
  4. jura_z

    jura_z

    Unity Technologies

    Joined:
    Oct 10, 2016
    Posts:
    27
    Hey! Sorry for the issue, working with Facebook to investigate what's the problem in here
     
  5. summerian

    summerian

    Joined:
    Jul 6, 2014
    Posts:
    140
    It's not just for unity stuff. I'm having same issues with a Cocos Creator project. I think Facebook updated something yesterday.
     
  6. Liviuss

    Liviuss

    Joined:
    Apr 2, 2014
    Posts:
    101
    The same issue here, yesterday everything was fine. Seems that something is wrong at FB side.
     
  7. hm_assets

    hm_assets

    Joined:
    Sep 30, 2016
    Posts:
    6
    Seems like the issue is fixed.
    Just uploaded build and it's ok
     
  8. Liviuss

    Liviuss

    Joined:
    Apr 2, 2014
    Posts:
    101
    Confirmed!