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Error uploading local builds - 500 Internal Server Error: "buildTarget.needsXcode is not a function"

Discussion in 'Unity Build Automation' started by Kumo-Kairo, Sep 17, 2019.

  1. Kumo-Kairo

    Kumo-Kairo

    Joined:
    Sep 2, 2013
    Posts:
    343
    When uploading local builds to Unity Cloud (both via Unity Cloud API and using web dashboard) it throws an error when creating a new build, returning an Internal Server Error with a body of "{"error":"buildTarget.needsXcode is not a function"}"

    Started happening a few days ago

    Is it a known issue? Is there a live status on this?
     
  2. victorw

    victorw

    Joined:
    Sep 14, 2016
    Posts:
    459
    Yeah we saw those pop up in our internal logging too. It's a bit of a strange bug but we have a fix for it ready, currently in QA.
     
  3. Kumo-Kairo

    Kumo-Kairo

    Joined:
    Sep 2, 2013
    Posts:
    343
    Working fine now, thanks