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Error unanswered ressources while loading unity default resources

Discussion in 'Linux' started by Sampiero999, Dec 18, 2020.

  1. Sampiero999

    Sampiero999

    Joined:
    Nov 9, 2020
    Posts:
    1
    Hi,
    that make few weeks I'm looking for and how to solve a problem I have on my dedicated server ubuntu 18.04 when I try to execute a build unity which one is working.

    when I launch it, i get this log :
    Code (Boo):
    1. ./aaaz.x86_64 -nographics -batchmode
    2. Set current directory to /home/test/unity
    3. Found path: /home/test/unity/aaaz.x86_64
    4. Mono path[0] = '/home/test/unity/aaaz_Data/Managed'
    5. Mono config path = '/home/test/unity/aaaz_Data/MonoBleedingEdge/etc'
    6. Unable to load player prefs
    7. Initialize engine version: 2019.4.16f1 (e05b6e02d63e)
    8. [Subsystems] Discovering subsystems at path /home/test/unity/aaaz_Data/UnitySubsystems
    9. Forcing GfxDevice: Null
    10. GfxDevice: creating device client; threaded=0
    11. NullGfxDevice:
    12.     Version:  NULL 1.0 [1.0]
    13.     Renderer: Null Device
    14.     Vendor:   Unity Technologies
    15. Unknown error occurred while loading '/home/test/unity/aaaz_Data/Resources/unity default resources'.
    16. (Filename:  Line: 209)
    17.  
    18. The resource Internal-ErrorShader.shader could not be loaded from the resource file!
    19. (Filename:  Line: 1455)
    20.  
    21. Unknown error occurred while loading '/home/test/unity/aaaz_Data/Resources/unity default resources'.
    22. (Filename:  Line: 209)
    23.  
    24. The resource Internal-ErrorShader.shader could not be loaded from the resource file!
    25. (Filename:  Line: 1455)
    26.  
    27. Unknown error occurred while loading '/home/test/unity/aaaz_Data/Resources/unity default resources'.
    28. (Filename:  Line: 209)
    29.  
    30. The resource Internal-ErrorShader.shader could not be loaded from the resource file!
    31. (Filename:  Line: 1455)
    32.  
    33. Caught fatal signal - signo:11 code:1 errno:0 addr:0x38
    34. Obtained 10 stack frames.
    35. #0  0x007f7577588980 in funlockfile
    36. #1  0x007f7578c34720 in Shader::GetName() const
    37. #2  0x007f75786633f0 in Material::BuildProperties()
    38. #3  0x007f7578662bba in InitializeDefaultMaterial()
    39. #4  0x007f75782484f2 in CallbackArray::Invoke()
    40. #5  0x007f7578630dbb in InitializeEngineGraphics(bool)
    41. #6  0x007f75786409f0 in PlayerInitEngineGraphics(bool)
    42. #7  0x007f75787a49d9 in PlayerMain(int, char**)
    43. #8  0x007f75771a6bf7 in __libc_start_main
    44. #9  0x0055d26bb3f699 in _start
    45. Aborted (core dumped)
    I tryed a lot of things but none worked and I've no more idea to solve it.
    Some one know about it please ?