Hey guys I'm trying to build a project to IOS and I get an error "Command PhaseScriptExecution failed with a nonzero exit code". How do I fix it? If you need additional info, I can provide it
XCode 11, Exported from Unity( 2019.2.17f1) Windows, Copied files into Mac(Catalina) . Pre-requisites: Have cocoapods installed Open your project folder using terminal write and execute -> pod install then -> pod update The main issue is permission so, -> chmod +x MapFileParser.sh -> chmod +x process_symbols.sh Worked for me.
could you give some more detail on getting this going please? I'm not familiar with mac that much, but I right clicked on my XCode build that was exported from Unity, opened a terminal there, installed cocoapads with the sudo command. But now I'm stuck at "pod install" I get a an error: "No Profile found in the project directory"
Actually, you do not need to write pod install. Pod give me the same error. But i installed cocoapods, then do the rest then it successfully completed. It worked!