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Error on build project

Discussion in 'Project Tiny' started by vitorpiresa, Sep 7, 2020.

  1. vitorpiresa

    vitorpiresa

    Joined:
    Jan 4, 2019
    Posts:
    7
    Hey :) I'm having troubles to build tiny 0.29 projects. On the first build, this log is showed:


    Build DotsRuntimeBuildConfiguration failed after 11.24s.
    [ 0s] Build frontend of artifacts\buildprogram\buildprogram_buildprogram.dag ran (no suitable previous build dag file)
    [0/6 0s] CSProject buildprogram-build.gen.csproj
    [1/6 0s] Download and unpack artifacts/buildprogrambuildprogram/Stevedore/7za-win-x64/.StevedoreVersion (+1 other)
    [2/6 0s] Download and unpack artifacts/buildprogrambuildprogram/Stevedore/referenceassemblies_v46/.StevedoreVersion (+1 other)
    [3/6 1s] Download and unpack artifacts/buildprogrambuildprogram/Stevedore/roslyn-csc-win64/.StevedoreVersion (+1 other)
    [4/6 1s] Csc artifacts/buildprogram/buildprogram_buildprogram.exe (+2 others)
    [ 0s] Destroying Roslyn Shared Compiler Server
    [ 4s] Build frontend of artifacts\buildprogram\tundra_buildprogram.dag ran (no suitable previous build dag file)
    [ 0/13 0s] WriteResponseFile artifacts/rsp/1008532451738831585.rsp
    [ 1/13 0s] WriteResponseFile artifacts/rsp/16678227308262555357.rsp
    [ 2/13 0s] CSProject C:/Lasanha/TinyLeque/Library/PackageCache/com.unity.dots.runtime@0.29.0-preview.22/bee~/BuildProgramBuildProgramSources/buildprogrambuildprogram.gen.csproj
    [ 3/13 0s] CSProject C:/Lasanha/TinyLeque/Library/DotsRuntimeBuild/buildprogram.gen.csproj
    [ 4/13 0s] VisualStudioSolution build.gen.sln
    [ 5/13 0s] CopyTool artifacts/buildprogram/bee.exe
    [ 5/13 0s] CopyTool artifacts/buildprogrambuildprogram.exe/Release/bee.exe
    [ 7/13 0s] Download and unpack artifacts/Stevedore/7za-win-x64/.StevedoreVersion (+1 other)
    [ 8/13 0s] Download and unpack artifacts/Stevedore/referenceassemblies_v471/.StevedoreVersion (+1 other)
    [ 9/13 2s] Download and unpack artifacts/Stevedore/roslyn-csc-win64/.StevedoreVersion (+1 other)
    [10/13 1s] Csc artifacts/buildprogrambuildprogram.exe/Release/buildprogrambuildprogram.exe (+2 others)
    [11/13 1s] Csc artifacts/buildprogram/buildprogram.exe (+2 others)
    [ 0s] Destroying Roslyn Shared Compiler Server
    Found old settings file 'C:/Lasanha/TinyLeque/Library/DotsRuntimeBuild/settings/gamesystems-dotsruntimebuildconfiguration.json', removing...
    [ 1s] Executed build program. Created build graph with 570 nodes.
    tundra: error: unable to map gamesystems-dotsruntimebuildconfiguration to any named node or input/output file
    [ 10s] Build frontend of artifacts\tundra_gamesystems-dotsruntimebuildconfiguration_hbk.dag ran (no suitable previous build dag file)

    UnityEngine.Debug:LogError(Object, Object)
    Unity.Build.ResultBase:LogResult() (at Library/PackageCache/com.unity.platforms@0.7.0-preview.10/Editor/Unity.Build/ResultBase.cs:60)
    Unity.Build.Editor.<>c:<.cctor>b__41_1(BuildConfiguration) (at Library/PackageCache/com.unity.platforms@0.7.0-preview.10/Editor/Unity.Build.Editor/BuildConfigurationScriptedImporterEditor.cs:68)
    Unity.Build.Editor.BuildConfigurationScriptedImporterEditor:ExecuteCurrentBuildAction() (at Library/PackageCache/com.unity.platforms@0.7.0-preview.10/Editor/Unity.Build.Editor/BuildConfigurationScriptedImporterEditor.cs:127)
    UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)


    On nexts builds, this log:

    Code (CSharp):
    1. Build DotsRuntimeBuildConfiguration failed after 1.73s.
    2. Found old settings file 'C:/Lasanha/TinyLeque/Library/DotsRuntimeBuild/settings/gamesystems-dotsruntimebuildconfiguration.json', removing...
    3. [        0s] Executed build program. Created build graph with 570 nodes.
    4. tundra: error: unable to map gamesystems-dotsruntimebuildconfiguration to any named node or input/output file
    5. [     1s] Build frontend of artifacts\tundra_gamesystems-dotsruntimebuildconfiguration_hbk.dag ran (build file timestamp changed: settings)
    6.  
    7. UnityEngine.Debug:LogError(Object, Object)
    8. Unity.Build.ResultBase:LogResult() (at Library/PackageCache/com.unity.platforms@0.7.0-preview.10/Editor/Unity.Build/ResultBase.cs:60)
    9. Unity.Build.Editor.<>c:<.cctor>b__41_1(BuildConfiguration) (at Library/PackageCache/com.unity.platforms@0.7.0-preview.10/Editor/Unity.Build.Editor/BuildConfigurationScriptedImporterEditor.cs:68)
    10. Unity.Build.Editor.BuildConfigurationScriptedImporterEditor:ExecuteCurrentBuildAction() (at Library/PackageCache/com.unity.platforms@0.7.0-preview.10/Editor/Unity.Build.Editor/BuildConfigurationScriptedImporterEditor.cs:127)
    11. UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
    Thanks ^^
     
  2. AbdulAlgharbi

    AbdulAlgharbi

    Unity Technologies

    Joined:
    Jul 27, 2018
    Posts:
    319
    Can you try to remove C:/Lasanha/TinyLeque/Library/DotsRuntimeBuild/settings directory and build again?