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error messages when uploading 2D game kit and Creator kit

Discussion in 'Assets and Asset Store' started by InTime66, Aug 2, 2022.

  1. InTime66

    InTime66

    Joined:
    Jul 6, 2022
    Posts:
    9
    Hello
    When I open up the project Creator Kit RPG I get error messages which dont allow me to see game mode.
    These errors also were there when I tried to operate the 2D game kit.
    I cannot get started on tje simplest project. This is really frustrating.
    I follow the instructions to the letter and this keeps happening.
    Can you help me please?
    I tried in versions 2020
    2021
    and 2022 beta
    always the errors...
    Thanks in advance
     

    Attached Files:

  2. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    4,195
    Select one or more errors in the console, hit Ctrl+C then Ctrl+V in your post.
     
  3. InTime66

    InTime66

    Joined:
    Jul 6, 2022
    Posts:
    9
    Thanks for answering. This is the list of my errors when I uploaded the 2D Gamekit
    Because I have these I can never use the play button
    Is it possible to resolve these?
    I am very new at this and this is like the second thing I have attempted.

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(13,23): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(150,50): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(238,39): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(243,53): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(228,11): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(229,11): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(231,24): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(231,51): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(69,10): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'

    Assets\2DGamekit\Utilities\Editor\RuleTileEditor.cs(69,10): error CS0433: The type 'RuleTile' exists in both 'Assembly-CSharp, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' and 'Unity.2D.Tilemap.Extras, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null'
    This is what my screen looks like
    upload_2022-8-7_15-45-48.png
     
  4. Tylee777

    Tylee777

    Joined:
    Apr 15, 2021
    Posts:
    1
    This worked for me:
    Locate: Assets\2DGamekit\Utilities\Editor\RuleTileEditor (in your Project Window). Delete the C# script located there.
    The error message should go away. Hope this helps.
     
  5. EmersonBastos

    EmersonBastos

    Joined:
    Mar 14, 2018
    Posts:
    3
    Thanks for the solution! it worked for me!, but what happened to the project to have this script in error?
     
  6. saadgtx

    saadgtx

    Joined:
    May 8, 2017
    Posts:
    1
    it's working for me thank you
     
  7. nickveneman

    nickveneman

    Joined:
    May 15, 2021
    Posts:
    1

    Hello i am getting the same error msg. did you find a solution? i feel that deleting the script isnt a good soloution as it migth be useful later? and i am using a long term support version of unity.
     
  8. h765643729

    h765643729

    Joined:
    Jan 17, 2018
    Posts:
    21
    Find the script file:

    \Assets\2DGamekit\Scripts\Utility\RuleTile.cs

    If vs2019 is used, after selecting the RuleTile class in the script, press the shortcut ctrl+r+r to rename the class RuleTile to RuleTileCustom. Then change all ruletiles in the RuleTileEditor to RuleTileCustom.
     
  9. BrendonVarcoe

    BrendonVarcoe

    Joined:
    Mar 10, 2023
    Posts:
    1
    Worked great, thanks!