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Feedback Error ironSourceSDK API: No interstitial configurations found

Discussion in 'LevelPlay' started by milox777, Jun 6, 2023.

  1. milox777

    milox777

    Joined:
    Sep 23, 2012
    Posts:
    180
    So I've been trying to migrate to Unity LevelPlay as suggested by Unity, yesterday I got my account approved (it was pretty quick, took less than 2 days), I integrated the SDK, installed ironSource and Unity Ads adapters, implemented the code, but I can't get anything to show up in the Android build, be it Test Mode on or off. For interstitial it shows this error:

    Code (CSharp):
    1.  Error ironSourceSDK API: No interstitial configurations found
    2.  
    and for rewarded the RewardedVideoOnAdUnavailable() event fires up whenever I try to load it. I tried adding new placements and calling the placement id to show up, nothing. In UnityAds it would at least show up a test screen or a test ad to confirm everything is working, but here, nothing.

    Here's sample of my code, am I doing anything wrong? I doubt it

    Code (CSharp):
    1.     if (wasInit) return;
    2.  
    3.             switch (Application.platform)
    4.             {
    5.                 case RuntimePlatform.Android:
    6.                     Debug.Log("ironSource: Android");
    7.                     ironSourceAppID = IRONSOURCE_APPID_ANDROID;
    8.                     break;
    9.                 case RuntimePlatform.IPhonePlayer:
    10.                     Debug.Log("ironSource: iOS");
    11.                     ironSourceAppID = IRONSOURCE_APPID_IOS;
    12.                     break;
    13.             }
    14.             // IronSource.Agent.setManualLoadRewardedVideo(true);
    15.  
    16.             IronSource.Agent.validateIntegration();
    17.             Debug.Log("ironSource ads init begin: " + IronSource.unityVersion());
    18.  
    19.             IronSource.Agent.init(ironSourceAppID, IronSourceAdUnits.REWARDED_VIDEO, IronSourceAdUnits.INTERSTITIAL);
    20.             IronSource.Agent.setUserId(CloudManager.Instance.PlayFabId);
    also trying to load interstitial when sdk completes initialization

    Code (CSharp):
    1.     void SdkInitializationCompletedEvent()
    2.         {
    3.             Debug.Log("ironSource init complete");
    4.  
    5.             IronSource.Agent.loadInterstitial();
    6.             wasInit = true;
    7.             // IronSource.Agent.loadRewardedVideo();
    8.         }
    and to show the ad

    Code (CSharp):
    1.           if (IronSource.Agent.isRewardedVideoAvailable())
    2.             {
    3.                 IronSource.Agent.showRewardedVideo("Main_Menu");
    4.  
    5.                 //  Advertisement.Show(GetPlacementId(PlacementType.Rewarded), this);
    6.             }
    7.             else
    8.             {
    9.                 Init();
    10.                 // IronSource.Agent.loadRewardedVideo();
    11.                 AdNotAvailable();
    12.             }
    tried different options as you can see by the comments
     
  2. cnguyen_unitylevelplay

    cnguyen_unitylevelplay

    Unity Technologies

    Joined:
    Mar 23, 2023
    Posts:
    69
    Hi @milox777
    Since we can't tell which appkey you're using at a glance, if you utilize the known good default appkeys from the Mediation demo app: (https://github.com/ironsource-mobile/Mediation-Demo-Apps) are you able to get an ad to load and show in your own project?

    If so, then it might be an account/appkey specific issue that needs to be resolved. You can open another support ticket to address this: https://ironsrc.formtitan.com/knowledge-center

    Or shoot me a private message with the android appkey you're using and I can just quickly check your account for any potential blockers (and open a support thread separately).
     
  3. milox777

    milox777

    Joined:
    Sep 23, 2012
    Posts:
    180
    Sent you a PM
     
  4. bayon2007

    bayon2007

    Joined:
    Feb 20, 2023
    Posts:
    3
    Hello Unity-Team,

    I have also the same problem, how to solve it ? I sent a ticket to ironSource-Team.
    But until now, I didn't get a response.
     
  5. cnguyen_unitylevelplay

    cnguyen_unitylevelplay

    Unity Technologies

    Joined:
    Mar 23, 2023
    Posts:
    69
    Hi @bayon2007
    Could you please give me your support ticket number so we can check it out?
     
  6. bayon2007

    bayon2007

    Joined:
    Feb 20, 2023
    Posts:
    3
    I dmed you my ticket number
     
  7. bayon2007

    bayon2007

    Joined:
    Feb 20, 2023
    Posts:
    3
    Thanks, LevelPlay-Team, now it's solved !
     
  8. newtquestgames

    newtquestgames

    Joined:
    Mar 9, 2015
    Posts:
    11
    Hi can you share the resolution to this problem please? I'm getting the same error

    Also, if I use the known-to-work appKey from the mediation demo mentioned above, everything works. It's only when I use my own appKey that it doesn't work.

    By the way my IronSource account is an old one, at least 5 years old or more. It's been dormant all this time, but now I have a game I want to release so I'm using the account again. Could it be related to that?
     
    Last edited: Jun 26, 2023
  9. cnguyen_unitylevelplay

    cnguyen_unitylevelplay

    Unity Technologies

    Joined:
    Mar 23, 2023
    Posts:
    69
    Hi @newtquestgames
    It definitely sounds like an account specific situation. When you first created your ironSource account, was it approved to serve ads back then?

    Yes or no, please open up a support ticket and PM me the number so I can get a look at it.
    https://ironsrc.formtitan.com/knowledge-center
     
  10. newtquestgames

    newtquestgames

    Joined:
    Mar 9, 2015
    Posts:
    11
    Hi, no I don’t recall the account ever being approved so maybe that’s it. I didn’t think I needed approval to serve test ads but it sounds like I’m wrong.

    I’ll open a ticket when I get home later thanks
     
  11. blackert

    blackert

    Joined:
    May 14, 2020
    Posts:
    2
    We have our second game publishing and encountering this on our second game. Test ads were working normally. But as we added other networks to the mediation and leave the testing mode, it stopped working. There is no approval submission option either. So, created a ticket too.
     
  12. nmg_spade

    nmg_spade

    Joined:
    Aug 11, 2022
    Posts:
    4
    I'm also having the same issue... my account is approved but I can't get test ads. When I try the I'm getting
    [ironSource SDK] API: No rewarded video configurations found

    @unity_11DA186B7F6DEA0E306F
    I DM'd you with the support ticket
     
  13. Freak

    Freak

    Joined:
    Dec 14, 2016
    Posts:
    2
    The same problem for me. Can somebody help me? Ticket 00361075
     
  14. cnguyen_unitylevelplay

    cnguyen_unitylevelplay

    Unity Technologies

    Joined:
    Mar 23, 2023
    Posts:
    69
    Hi @Freak
    I've adjusted some back end flags for delivery. Please complete your company and payment details too and you should be good to go.
     
  15. TeamDODO_Aftab

    TeamDODO_Aftab

    Joined:
    Aug 15, 2023
    Posts:
    1
    I have also the same problem, how to solve it ?
    upload_2023-9-1_11-5-11.png
     
  16. cnguyen_unitylevelplay

    cnguyen_unitylevelplay

    Unity Technologies

    Joined:
    Mar 23, 2023
    Posts:
    69
    emirugur644 and TeamDODO_Aftab like this.
  17. tauseefnasir501

    tauseefnasir501

    Joined:
    Apr 2, 2021
    Posts:
    7
    Hi @cnguyen_unitylevelplay,
    I am having the same error
    " Error ironSourceSDK API: No banner configurations found"
    my test ads were running before.
    After I published my app and turned off test mode, the ads stopped showing. now even test ads on test devices are not showing.
    my account was approved recently and I added company details and payment methods.
    My ticket number is 00377332.
     
    Last edited: Sep 25, 2023
  18. a_strl

    a_strl

    Joined:
    Aug 12, 2019
    Posts:
    7
    Same issue form my side, payment and tax details was provided and account seems to be approved.
    Dropped a DM
     
  19. emirugur644

    emirugur644

    Joined:
    Mar 8, 2018
    Posts:
    1
  20. korifandrijs

    korifandrijs

    Joined:
    Feb 22, 2017
    Posts:
    6
    For those wondering about the solution. I had the "Error ironSourceSDK API: No interstitial configurations found" error, couldnt fix it, then I tried appkey from my other app and it worked fine! So I contacted ironsource support and they fixed it.
     
    tauseefnasir501 likes this.