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Error In Tiny!!

Discussion in 'Project Tiny' started by GrayWhite, Dec 12, 2018.

  1. GrayWhite

    GrayWhite

    Joined:
    Mar 24, 2014
    Posts:
    1
    FileNotFoundException: D:\melee\code\blrCode\client\html5\Dice\Resources\unity_builtin_extra
    Unity.Tiny.TinyAssetExporter+FileExporter.Export (System.String path, System.String name, UnityEngine.Object object, System.Collections.Generic.ICollection`1[T] output) (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Export/TinyAssetExporter.cs:712)
    Unity.Tiny.TinyAssetExporter.Export (Unity.Tiny.TinyBuildOptions options, System.String path, Unity.Tiny.TinyAssetInfo assetInfo) (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Export/TinyAssetExporter.cs:695)
    Unity.Tiny.TinyAssetExporter+<>c__DisplayClass2_0.<Export>b__0 (Unity.Tiny.TinyAssetInfo asset) (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Export/TinyAssetExporter.cs:653)
    System.Linq.Enumerable+WhereSelectEnumerableIterator`2[TSource,TResult].MoveNext () (at <1b13ba6391c74847bbc3eddc86df7eee>:0)
    System.Linq.Enumerable+WhereEnumerableIterator`1[TSource].ToList () (at <1b13ba6391c74847bbc3eddc86df7eee>:0)
    System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) (at <1b13ba6391c74847bbc3eddc86df7eee>:0)
    Unity.Tiny.TinyAssetExporter.Export (Unity.Tiny.TinyBuildOptions options, System.IO.DirectoryInfo assetsFolder) (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Export/TinyAssetExporter.cs:653)
    Unity.Tiny.TinyHtml5Builder.PackageAssets (Unity.Tiny.TinyBuildOptions options, Unity.Tiny.TinyBuildResults results) (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Export/HTML5/TinyHTML5Builder.cs:242)
    Unity.Tiny.TinyHtml5Builder.Build (Unity.Tiny.TinyBuildOptions options, Unity.Tiny.TinyBuildResults results) (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Export/HTML5/TinyHTML5Builder.cs:47)
    Unity.Tiny.TinyBuildPipeline.Build (Unity.Tiny.TinyBuildOptions options) (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Export/TinyBuildPipeline.cs:372)
    Unity.Tiny.TinyBuildPipeline.BuildAndLaunch () (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Export/TinyBuildPipeline.cs:243)
    Unity.Tiny.ExportOnPlay.HandlePlayStateChanged (UnityEditor.PlayModeStateChange change) (at Library/PackageCache/com.unity.tiny@0.13.2-preview/Editor/Utility/ExportOnPlay.cs:30)
    UnityEditor.EditorApplication.Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange state) (at C:/buildslave/unity/build/Editor/Mono/EditorApplication.cs:302)
    UnityEngine.GUIUtility:processEvent(Int32, IntPtr)


    I got this error when i try to run a tiny. unity_builtin_extra is what?And how to fix it?
     
  2. etienne_unity

    etienne_unity

    Unity Technologies

    Joined:
    Aug 31, 2017
    Posts:
    102
    Hi @GrayWhite

    Are you referencing default Unity assets in your project? (this is what unity_builtin_extra is).

    If so, try to remove these references from your Tiny project, or try to change their export settings to use something other than Source.

    This is a bug on our end.
     
  3. MadhurUnity

    MadhurUnity

    Unity Technologies

    Joined:
    May 30, 2017
    Posts:
    2
    it may be due to using built-in images of Unity.